Different effect types

Effect types can be broadly grouped into the following categories.

Effects that modify the tone color (filter type) (1 - 4)

Effects that distort the sound (distortion type) (5 - 6)

Effects that modulate the sound (modulation type) (7 - 13)

Effects that affect the level (compressor type) (14 - 15)

Effects that broaden the sound (chorus type) (16 - 20)

Effects that reverberate the sound (delay/reverb type) (21 - 28)

Effects that modify the pitch (pitch shift type) (29 - 30)

Others (31 - 34)

Effects that connect two types of effect in series (series 2) (35 - 46)

Effects that connect three or more types of effect in series (series 3 / series 4 / series 5) (47 - 55)

Effects that connect two types of effect in parallel (parallel 2) (56 - 64)

In the explanations that follow, the hexadecimal values used when making settings via exclusive messages are given at the end of the effect type line. The parameter number is given in decimal form at the end of the Effect Parameter line. Use these values when you use MIDI messages to set parameters. For details on using exclusive messages, refer to p.191.

< Example >

1: Stereo-EQ

[01H, 00H]

This means that the value for Address 40H 03H 00H is MSB:01H, LSB:00H.

For example, if you wish to set the effect type to 1: Stereo- EQ, use an exclusive message such as the following:

F0 41 10 42 12 40 03 00 01 00 3C F7

address value

Low Freq

200/400 [1]

“[1]” describes that it's the first parameter.

Parameters with “+” or “#” symbols allow you to modify their value using specified controller, such as pitch bend lever and sliders, or with control change mes- sages. (p.92)

0: Thru

[00H, 00H]

No Effect will be applied. When a GM System On or GS Reset messages(p.133) is received, 0:Thru will be selected for Insertion Effect.

Effects that modify the tone color (filter type)

1: Stereo-EQ (Stereo equalizer)

[01H, 00H]

This is a four-band stereo equalizer (low, mid x 2, high).

LEQ

REQ

Low Freq (Low frequency)

200/400 [1]

Select the frequency of the low range (200 Hz/400 Hz).

Low Gain

-12 - +12 [2]

Adjust the gain of the low frequency.

Hi Freq (High frequency)

4k/8k [3]

Select the frequency of the high range (4kHz/8kHz).

Hi Gain

-12 - +12 [4]

Adjust the gain of the high frequency.

M1 Freq (Mid 1 frequency)

200 - 6.3k [5]

Adjust the frequency of Mid 1 (mid range1).

M1 Q (Mid 1 Q)

0.5/1.0/2.0/4.0/9.0 [6]

This parameter adjusts the width of the area around the M1 Freq parameter that will be affected by the Gain setting. Higher values of Q will result in a narrower area being affected.

M1 Gain (Mid 1 gain)

-12 - +12 [7]

Adjust the gain for the area specified by the M1 Freq parameter and M1 Q parameter settings.

M2 Freq (Mid 2 frequency)

200 - 6.3k [8]

Adjust the frequency of Mid 2 (mid range2).

M2 Q (Mid 2 Q)

0.5/1.0/2.0/4.0/9.0 [9]

This parameter adjusts the width of the area around the M2 Freq parameter that will be affected by the Gain setting. Higher values of Q will result in a narrower area being affected.

M2 Gain (Mid 2 gain)

-12 - +12 [10]

Adjust the gain for the area specified by the M2 Freq parameter and M2 Q parameter settings.

+Level (Output level)

0 - 127 [20]

Adjust the output level.

 

 

 

2: Spectrum

[01H, 01H]

Spectrum is a type of filter which modifies the timbre by boosting or cutting the level at specific frequencies. It is similar to an equalizer, but has 8 frequency points fixed at locations most suitable for adding character to the sound.

Chapter 4. Insertion Effects

57