What each parameter doesLEVEL (Volume level): 0 — 127

This parameter adjusts the volume of each Part. Higher values result in a louder sound.

PAN (Panning): Rnd, L63 — 0 — R63

Pan refers to the position in the stereo field. For exam- ple, you might place the drum set and bass in the cen- ter, the guitar at the right, and the keyboard at the left. To place the sound in the center, set this value to 0. As the L-number increases the sound will move further to the left, and as the R-number increases the sound will move further to the right. With a setting of “Rnd” (random), each note will be placed at an unpredictable location.

*In the case of a Drum Set, the pan position has been fixed for each percussion instrument. Adjusting the Pan of a Drum Set will shift the overall set to left or right.

*For some instruments, some sound may be heard from the opposite speaker even if Pan has been set fully left or right.

*If your amp/speaker system is mono, Pan will have no effect.

Keyboard

Bass

Guitar

 

 

Drum Set

 

L63

0

R63

Left Speaker

Center

Right Speaker

KEY SHIFT: -24± 0 — +24: semitonesteps, 2 octaves

This parameter transposes the Part. As the value increases (decreases) the pitch will rise (fall) in steps of a semitone. 12 steps make a difference of 1 octave. With a setting of 0 the pitch will not be affected.

MUTE (Part Mute): On/Off

This function allows you to mute the sound of a specific Part so that it will not be heard. When the [MUTE] button is pressed to turn on the indicator, Part Mute will be turned on. When playing back a recorded ensemble from a sequencer etc., it is sometimes convenient to mute one of the Parts and play the missing part yourself. The lowest dot on the bar display indicates the mute on/off status of each Part. The dot will be off for Parts whose Part Mute is turned on.

*If All Mute (p.35) is on, the lowest dot in the bar display will be off for all Parts, regardless of their Part Mute on/off setting.

*When a GM System On or GS Reset message (p.133) is received, muting will be canceled. If you do not wish mute to be canceled, turn on Mute Lock (p.139).

SC-55 Map (Part SC-55 MAP): On / Off

When the [SC-55 MAP] button is pressed to turn on the indicator, the sound of the currently selected Part will change to be almost the same as the SC-55/55mk

II.

At this time, “"” will be displayed in front of that Instrument name.

SC-88 MAP(Part SC-88 MAP):On/Off

When the [SC-88 MAP] button is pressed to turn on the indicator, the sound of the currently selected Part will change to be the same as the SC-88.

At this time, “'” will be displayed in front of that Instrument name.

Part Monitor: On/Off

Part Monitor can be turned on when you want to listen to only one or more Parts that you select. This feature conveniently allows you to listen to only the instruments you want to hear during sequenced playback. To turn it ON, simultaneously press both [ALL] and [MUTE]. The indicator on MUTE will blink on and off while the feature is on.

*While you have the Part Monitor on, you can press EFX PARAM [r] (in the panel’s bottom row) to listen to some other Part you want to hear. The volume ratio of some other parts is displayed in the MIDI CH column.

*With Part Monitor on, you can add extra Parts that you want to monitor by using PART [l] [r] to select Parts, then pressing EFX VALUE [r]. Press EFX VALUE [l] to cancel whatever choices you have made.

 

VIB RATE

VIB DEPTH

VIB DELAY

 

 

CUTOFF

RESONANCE

SELECT

ATTACK

DECAY

RELEASE

ON/OFF

EFX TYPE

EFX PARAM

EFX VALUE

Part EQ: On/Off

Equalizer on/off can be set for individual Parts. Part equalizer will be on, and the equalizer will be applied to the sounds of parts. Part equalizer will be off, and the equalizer will not be applied to the sounds of parts.

*For the procedure of making Equalizer settings, refer to p.48.

*With the factory settings, equalizer gain is set at 0.This means that the equalizer will have no effect even if the Part EQ is on.

Part Mode: Norm/Drum1/Drum2

For Parts which are playing conventional instrument sounds, select Norm (Normal mode). For Parts which are playing percussion or drums, select Drum1 or Drum2. Drum Parts play a different sound (Instrument) for each different MIDI note number (p.131). In other words, a single Part can play many different percussion instrument sounds (Drum set list p.163).

Chapter 2. Parts and paramters

27