+Feedback (Feedback level)

-98% - +98% [9]

Adjust the proportion (%) of the Dlay 1 sound that is fed back into the effect. Negative (-) settings will invert the phase.

HF Damp

315 - 8k/Bypass [10]

This adjusts the frequency at which the high range is cut when the Delay 1 sound is returned to the input. If you do not wish to cut the high range, set this to Bypass.

#Balance (Effect balance)

D> 0E - D 0<E [16]

Adjust the volume balance between the direct and the processed sound.

D” or “E” on the display respectively means D(direct sound) or E(effect sound) values of 100.

Low Gain

-12 - +12 [17]

Adjust the gain of the low frequency range.

Hi Gain (High gain)

-12 - +12 [18]

Adjust the gain of the high frequency range.

Level (Output level)

0 - 127 [20]

Adjust the output level.

25:Tm Ctrl Delay (Time control delay) [01H, 54H]

This effect allows you to use a specified controller (the controller selected in EFX C.Src display (p.92) to con- trol the delay time and pitch in realtime. Lengthening the delay time will lower the pitch, and shortening it will raise the pitch.

L EQ

Delay HF

Pan Balance

R

EQ

+Dly Time (Delay time)

200m - 990m/1sec [1]

Adjust the time delay from the direct sound until when each delay sound is heard.

Accel (Acceleration)

0 - 15 [2]

This parameter adjusts the speed over which the Delay Time will change from the current setting to a newly specified setting. The rate of change for the Delay Time directly affects the rate of pitch change.

#Feedback (Feedback level)

-98% - +98% [3]

Adjust the proportion (%) of the processed sound that is fed back into the effect. Negative (-) settings will invert the phase.

HF Damp

315 - 8k/Bypass [4]

Adjust the frequency above which sound fed back to the effect will be cut. If you do not wish to cut the high frequencies of the feedback, set this parameter to Bypass.

EFX Pan (Effect output pan)

L63 - 0 - R63 [5]

Adjust the stereo location of the processed sound. L63 is far left, 0 is center, and R63 is far right.

Balance (Effect balance)

D> 0E - D 0<E [16]

Adjust the volume balance between the direct and the processed sound.

D” or “E” on the display respectively means D(direct sound) or E(effect sound) values of 100.

Low Gain

-12 - +12 [17]

Adjust the gain of the low frequency range.

Hi Gain (High gain)

-12 - +12 [18]

Adjust the gain of the high frequency range.

Level (Output level)

0 - 127 [20]

Adjust the output level.

 

 

 

26: Reverb

[01H, 55H]

The Reverb effect adds reverberation to the sound, simulating an acoustic space.

L EQ

Reverb Balance

R EQ

Type (Reverb type)

Room1/2/Stage1/2/Hall1/2 [1]

Select the type of Reverb effect.

Room1 : dense reverb with short decay

Room2 : sparse reverb with short decay

Stage1 : reverb with greater late reverberation

Stage2 : reverb with strong early reflections

Hall1 : reverb with clear reverberance

Hall2 : reverb with rich reverberance

Pre Dly (Pre delay time)

0 - 100m [2]

Adjust the time delay from when the direct sound begins until the reverb sound is heard.

+Time (Reverb time)

0 - 127 [3]

Adjust the time length of reverberation.

HF Damp

315 - 8k/Bypass [4]

Adjust the frequency above which the reverberant sound will be cut. As the frequency is set lower, more of the high frequencies will be cut, resulting in a softer and more muted reverberance. If you do not want the high frequencies to be cut, set this parameter to Bypass.

#Balance (Effect balance)

D> 0E - D 0<E [16]

Adjust the volume balance between the direct and the processed sound.

D” or “E” on the display respectively means D(direct sound) or E(effect sound) values of 100.

Chapter 4. Insertion Effects

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