9-1-2

Numeric Solver Application Overview

k aMenu

 

 

To do this:

Select this amenu item:

Clear all 1-character input variables (a through z)

Clear a–z

Initialize the upper boundary and lower boundary

Initialize Bound

Important!

Performing “Clear a-z” operation clears all 1-character variables, regardless of variable data type. Programs and functions with file names from “a” through “z” are also cleared.

kToolbar

The toolbar provides you with easy access to the Main application, 3D Graph Editor, Graph Editor, and, of course, Solve.

kDragging an Expression from the Other Application to the Numeric Solver

Window

You can drag expression and equations from the Main application window or Graph Editor window and drop them into the Numeric Solver window.

u ClassPad Operation

(1)On the Graph Editor window, input the equation x3 + 4·x2 + x – 2.

(2)Tap the equation to the right of “y1=”. Next, tap [Edit] and then [Select All].

(3)Drag the equation x3 + 4·x2 + x – 2 to the “Equation:” cursor position.

Numeric Solver window

Graph Editor window

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