(1) PLAY TIME HISTOGRAM

The time that players have been timeout is displayed in graph. It's a total of 2 screens.

BOOKKEEPING 2/12

PLAY TIME HISTOGRAM 1/2

0M00S ~ 0M09S

22

0M10S ~ 0M19S

3

0M20S ~ 0M29S

1

0M30S ~ 0M39S

0

0M40S ~ 0M49S

2

0M50S ~ 0M59S

1

1M00S ~ 1M09S

5

1M10S ~ 1M19S

27

1M20S ~ 1M29S

1

1M30S ~ 1M39S

2

1M40S ~ 1M49S

3

1M50S ~ 1M59S

2

2M00S ~ 2M09S

2

2M10S ~ 2M19S

2

2M20S ~ 2M29S

3

2M30S ~ 2M39S

2

2M40S ~ 2M49S

2

2M50S ~ 2M59S

0

PRESS TEST BUTTON TO CONTINUE

BOOKKEEPING 3/12

PLAY TIME HISTOGRAM 2/2

3M00S ~ 3M09S

4

3M10S ~ 3M19S

3

3M20S ~ 3M29S

3

3M30S ~ 3M39S

3

3M40S ~ 3M49S

1

3M50S ~ 3M59S

0

4M00S ~ 4M09S

0

4M10S ~ 4M19S

0

4M20S ~ 4M29S

0

4M30S ~ 4M39S

0

4M40S ~ 4M49S

0

4M50S ~ 4M59S

0

OVER 5M00S

0

PRESS TEST BUTTON TO CONTINUE

FIG. 9. 3 h b BOOKKEEPING (2 - 3/12) Screen

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Image 62
Sega WaveRunner owner manual Bookkeeping 2/12 Play Time Histogram 1/2