
POINT CONVERGENCE ADJUSTMENT
In the POINT CONVERGENCE adjustment, each of red, green and blue images is partially moved for color matching. The adjustment may be necessary when the Game Board is replaced or changed, or screen size is changed. Be sure to perform automatic color matching before starting the adjustment.
ADJUST MODE
The screen changes to ADJUST mode from the Game mode and displays the green test pattern.
MODE WRITING
P
2Press the MODE button twice to have the POINT ADJUSTMENT mode. Note 1
R G B SET
POSITION
DO NOT
|
|
|
|
|
|
|
|
|
|
|
| The crosshatch test pattern appears |
|
|
|
|
|
|
|
|
|
|
|
|
|
MARKER |
|
|
|
| ADJUST |
| MODE |
|
|
|
| and the MARKER indicating the |
|
|
|
|
|
|
|
|
|
|
| ||
|
|
|
|
|
|
|
|
|
|
| ||
|
|
|
|
|
|
|
|
|
|
| adjustment point is displayed. | |
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
3 Using either R or B button, select the desired color |
ADJUST
RESET
PRESS.
to be adjusted. Note 2 By using the G button, the |
green color can also be selected. |
SELECT
|
|
|
|
| The selected color is displayed by |
ADJUST MODE |
|
|
|
| superimposing on green. The |
|
|
|
| ||
|
|
|
|
| |
|
|
|
|
| |
|
|
| |||
|
|
| |||
|
|
|
|
| MARKER will be in the color |
|
|
|
| ||
|
|
|
|
| |
|
|
|
|
| selected. |
|
|
|
|
| |
|
|
|
|
|
Note 1 When the MODE button is repeatedly pressed, the adjustment modes will circulate as follows:
STATIC ADJUSTMENT MODE
LINE ADJUSTMENT MODE
POINT ADJUSTMENT MODE
Note 2 When either of the COLOR SELECT buttons (R, B) is pressed, if the desired color to be adjusted disappears, press that particular button again.
Note 3 By repeatedly pressing the SELECT button, only the Projector's TEST pattern screen and the screen superimposing the Game Board Test pattern can be alternately displayed.
4By using the ADJUST buttons, move the MARKER to the position to be adjusted.
|
|
|
|
|
|
|
|
|
|
|
| The MARKER moves in the |
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
| ADJUST |
| MODE |
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
| direction of the button's arrow. |
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
| However, the movable point is |
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
| predetermined. |
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
5Make adjustment by using the 



ADJUST buttons.
Although the direct vicinity of the MARKER's center moves most conspicuously, make adjustment by paying attention to the periph- ery area also. Shown left is the magnified MARKER periphery.
6Press the SELECT button as necessary to superimpose Game Board images. Note 3
|
|
|
|
|
|
|
|
|
| If the test pattern is not displayed in |
|
|
|
|
|
|
|
|
|
| |
|
|
|
| ADJUST |
| MODE |
|
|
| the periphery of the screen, adjust- |
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
| ments can be made by pressing the |
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
| SELECT button to superimpose the |
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
| test pattern and the Game Board's |
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
| CRT test screen. |
|
|
|
|
|
|
|
|
|
|
7Press the WRITING button (for storing and finish).
|
|
|
|
|
|
|
|
|
|
|
|
| WRITING is displayed and the |
|
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
| ADJUST |
| MODE |
|
|
|
| adjustment data is stored. After the | |
|
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| data is stored, the Game Board |
|
|
|
|
|
|
|
|
|
|
|
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| screen returns. |
|
|
|
|
|
| WRITING |
|
|
|
| |||
|
|
|
|
|
|
|
|
|
|
| |||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
93 | www.seuservice.com |