20 - 4 CAUTIONS TO BE HEEDED DURING COMMUNICATION PLAY
During communication play, if communication is interrupted due to some cause, the game is discontinued and the Network Check screen is displayed.
If one of the linked machines enters the Test Mode, all others display the Network Check screen.
Even if it has set to the communication play, you can setup a different charge for every machine.
A wrong charge setup may cause the problems of income and outgo.
Machine's operation when linked for communication play alters comparing to that of when independently operated. Be careful of this point.
When any game machine is in a Test Mode, a Network Check screen appears on the other game machines interconnected for a communication play. While a guest is using any one of the interconnected game machines, therefore, do not activate a Test Mode even on the unused game machine.
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