Chapter 3 Basic Concepts, Track Types, and Memory

Each track stores multiple parameters (level, pan, pitch, and so on) that condition its sound. For each track, you control all of these parameters using a single knob. For this reason, these parameters are called knob settings.

At any given time, a knob will control only one of the available parameters. You use the KNOB FUNCTION buttons to select the parameter to be controlled by the knobs.

Not all knob functions are supported on all tracks. For a list of supported knob functions, see page 195.

Press button on KNOB FUNCTION panel to select function to be controlled by knobs

You use the pads to execute various realtime actions, and to record pad events into your song. You use the Pad Function selectors to select the type of operation that the pad will carry out. The four pad functions are as outlined below. (For full de- tails about pad events, see pages 166 to 171.)

PLAY: Pad press starts sample playback (Note On). Pad release stops sample playback (Note Off). Effective only on COMPOSED LOOP and FREE tracks.

ON/MUTE: Each press of the pad toggles the mute on or off. Effective on all tracks.

ROLL: Sample sound is drum-rolled while the pad is held down. Effective on all sample tracks.

LOOP Each press of the pad causes the loop to jump back to its start

RESTART: point. Effective only on LOOP, COMPOSED LOOP, and MASTER tracks.

You use the BPM (beats-per-minute) setting to control the song’s playback tempo dynamically during recording and performance: simply press the [BPM] button (so that the BPM value is blinking) and then turn the dial. You can adjust the value from a minimum of 40.0 to a maximum of 299.9. But note that the BPM setting is not stored as part of the song itself.

The SU700 provides many features for editing and adjusting the sound of your songs. You can build up songs one track at a time; you can go back and edit or delete events using various job screens; and you can overdub or replace recording on any track over any selected part of the song. In general, song recording is a re- petitive, interactive procedure, as you move back and forth adjusting the sound until you finally achieve the results you want.

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Chapter 3 Basic Concepts, Track Types, and Memory