Chapter 2 Tutorial

3. Watch the location indicator. You now want to press and release the Scene [A] but- ton, timing your action so that you release the button as the song location is changing from 008:4 to 009:1.

Then press scene buttons to record the remaining scene changes at the measure locations shown below.

NOTE:

• You can press the button at any time (for example, you can begin pressing it when the song reaches location 008:1), but you must release it at the exact location at which you want to recall the scene. The event is recorded when you release the button, not when you press it.

Note that when recalling a scene while the sequencer is in PLAY or PLAY STANDBY mode, you want to be very careful that you don’t hold the scene button down too long—since doing so will result in a scene-store rather than a scene-recall. During REC STANDBY and REC modes, however, scene storing is disabled; the scene buttons produce recalls only, no matter how long they are held down.

The [UNDO/REDO] button can also be used when recording scenes.

To delete a scene event, you can use Location and Value of the Event Edit group. (p.246)

Location

Button

023:1

Scene button [B]

025:1

Scene button [C]

041:1

Scene button [D]

057:1

Scene button [E]

071:1

Scene button [F]

073:1

Scene button [D]

105:1

Scene button [A]

121:1

Scene button [G]

*Depending on the timing at which a scene is recalled, sound may remain at the

beginning of a measure, or conversely the beginning of a measure may be omitted. In such cases, use Undo/Redo (p.183) or Event Clear (EVENT EDIT/EVENT CLEAR: p.251) to correct the scene recall event.

The secret to avoiding cutting off the beginning of a measure is to recall the scene a sixteenth note before the measure.

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Chapter 2 Tutorial