Section C = scene button [E]

Un-mute CL 1–4 tracks of track bank [1] and FREE 1–4 tracks of track bank [2] so that they will be heard.

TRACK

LOOP

C.LOOP

 

FREE

 

BANK

1

2

1

2

3

4

1

2

3

4

[1]

×

×

 

 

 

 

×

×

×

×

[2]

×

×

×

×

×

×

 

 

 

 

Section D = scene button [F]

Un-mute CL3/4 tracks of track bank [1] and FREE 1–4 tracks of track bank [2] so that they will be heard.

TRACK

LOOP

C.LOOP

 

FREE

 

BANK

1

2

1

2

3

4

1

2

3

4

[1]

×

×

×

×

 

 

×

×

×

×

[2]

×

×

×

×

×

×

 

 

 

 

Recording Scene-Recall Events Into the Song

Now that we’ve set up the scenes, we’re ready to record the scene-recall events into our songs. We’ll record a scene-recall event at the start of each section, so that mutes and sound will change as necessary as we move from section to section.

NOTE:

• We don’t need to record a scene-recall event for Intro A, since the top scene is recalled automatically.

To make it easier for you to press buttons at the correct timing, we recommend that you record with the metronome turned on. (p.298 )

Procedure

1. Press the button to return the song to its top position. (This will automatically recall the top scene.) Then press the button to set the sequencer into REC STANDBY mode.

Confirm that the REC indication appears along the top line of the display

NOTE:

You do not need to worry about the QUANTIZE setting at this point, since scene-recall events are never quantized. When you use a scene button to record an event, the event is recorded into the song at the precise location at which you release the button.

2. Press

to begin recording.

▼ You will hear the song begin playback. Mutes and knobs are now set in accordance with the environment you stored into the top scene.

CHAPTER 2

Chapter 2 Tutorial

77