If EVNT=MUTE

4. The screen now displays the location of the mute event nearest the current song lo- cation. Two example displays are as follows.

(Indicates that mute was applied at measure 4, beat 1, clock count 279.)

(Indicates that mute was released at measure 4, beat 2, clock count 107.)

5. Select the mute event you want to delete by pressing the sequencer’s or button as necessary. Each press on the button moves you to the next mute event (MUTE or ON); each press on moves you to the preceding mute event.

6. To delete the event, press the JOB/[DEFAULT] knob-function button. The information for the displayed event disappears, and the screen jumps to the next mute event (if any), or else the preceding mute event. Delete as many mute events as you wish. (If you deleted all mute events, the screen displays NO EVENTS).

7. When you are finished making changes, press [OK] to register them or else press [CANCEL] to cancel them. (If you press [CANCEL], all data will be returned to its original state.)

The SU700 returns you to the main screen.

If EVNT=LOOP RESTART, ROLL, or SCENE

The procedure is essentially the same as the mute-event deletion procedure described above. The differences are as follows.

If LOOP RESTART: The event-selection screen looks like this.

(where the numbers indicate the event location).

If ROLL: The screen identifies both roll on and roll off events. But note these events are always deleted in pairs. If you delete a Roll-On event, the SU700 automatically deletes the subsequent Roll-Off as well; if you delete a Roll-Off, then the SU700 also deletes the preceding Roll-On.

If SCENE: The screen identifies the location and the scene, as in the following example.

Indicates the scene button. A to G for buttons [A] to [G], or T for the [TOP] scene button.

CHAPTER 10

Chapter 10 Jobs

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