Chapter 5 Samples and Sampling

Start Point and End Point

The start point and end point settings determine the points on the recorded wave- form at which playback actually begins and ends. You can adjust these values to eliminate playback of unnecessary material recorded at the beginning and end of the waveform, and to fine-tune the playback length for LOOP-track samples. You

use the SAMPLE START POINT and SAMPLE END POINT jobs to perform this adjustment (→ p.259 to 261).

Recorded Waveform

Start

Only This

End

Point

Part is

Point

 

Played

 

NOTE:

The applied end point is actually determined by the end-point setting as adjusted by the SOUND/RELEASE and SOUND/LENGTH knob functions. (p.199, 200)

Waveform Editing (SAMPLE PROCESS and SAMPLE DELETE jobs). The following editing jobs are available.

NORMALIZE ...............

Increase the dynamic range of the recorded wave-

 

form. (→ p.265)

REVERSE ...................

Reverse the waveform, so that the original sound

 

plays out backwards. (→ p.264)

FREQ. CONVERT .......

Reduce the sampling frequency (number of data

 

values per second). This frees up additional sam-

 

pling memory, while reducing the sound fidelity.

 

(→ p.267)

BIT CONVERT .............

Reduce the bit resolution (from 16 to 8) of the sam-

 

pling data. This frees up additional sampling

 

memory, while reducing the sound fidelity. (→ p.268)

STEREO TO MONO ....

Convert stereo sample to monaural. This frees up

 

additional memory, and can be used to eliminate

 

clicking sounds that can occasionally occur on ste-

 

reo samples on LOOP tracks. (→ p.270)

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Chapter 5 Samples and Sampling