
Set to MARKER
Hold down until the screen shows message.
New location (123) is stored in marker A.
Previous content of marker A, if any, is lost.
To jump to a marker location1. Be sure that the sequencer is in PLAY or PLAY STANDBY mode, and that the SCENE/MARKER switch is set to MARKER.
2. Press the appropriate marker button briefly to jump to the stored location. Note that the position changes when you release the button, not when you press it. Do not hold the button down too long, or you may inadvertently overwrite the stored location with the current location.
Using Undo/RedoYou use this feature to undo or restore all sequence events you recorded during your last recording session. This is useful because:
●It allows you recover from mistakes you make when recording: you can cancel the entire recording session, placing the song back into the state it had before you started the session.
●It allows you to compare the sound both “before” and “after” the changes you made during your last session, so that you can decide whether or not to keep the changes.
ExplanationThe SU700 “undo” memory remembers all sequence ). Once you have finished the ses- sion, you can press the [UNDO/REDO] button once to cancel all of this sequence data you entered during the session, and then you can press the button again to restore all of the data. You can undo and restore the data as many times as you like, listening to the playback each way to determine whether or not you want to keep the results.
Chapter 6 Using the Features | 183 |
CHAPTER 6