Introduction

20HDD/CD access indicator

This indicator will light when the hard disk is being accessed during recording, playback, or editing, or if an installed CD-R/RW drive is operating.

Never subject the D1200 to vibration or shock while this HDD/CD access indicator is lit.

21Display

This shows various information such as the volume

(level meters) during recording or playback, the time (locate), and parameter settings. (→ p.13)

You can adjust the angle of the display for best visibility.

In order to use this key, the CDRW-1 CD-R/RW drive option (sold separately) must be installed. (→ p.149)

29 [INPUT/OUTPUT/SOLO] key

Use this key to select the mixer channel to which the audio signal from each input jack will be input. (→ p.98) This key is also used to adjust the EQ applied to the analog inputs (for recording).

It is also used to solo channels, send, and returns. When solo is on, the LED will blink.

Additionally, this key lets you select the audio signal for monitor output, and specify the phase of each channel.

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22[MODELING] key, [MODELING] knobs

This key lets you use effects for guitar, bass, and mic as easily as if you were actually using dedicated hardware devices. The effects are controlled by the three knobs located below the display. Since there is no need to make

complicated preparations for recording, you can easily apply an effect and record. (→ p.45, 84)

23[INSERT EFFECT] key

This key selects the location at which an insert effect is inserted, selects the effect type, and select and edits effect programs. (→ p.42, 85)

These settings can be registered in a scene.

24 [EQ] key

Use this key to adjust the EQ (for track playback) of each channel. (→ p.37, 88)

These settings can be paired, and registered in a scene.

25[MASTER EFFECT/AUX SEND] key

Use this key to select and edit effect programs for master effects 1 and 2, and to set the send level from each chan-

nel to the master effects. This key is also used to set the send level to an external effect. (→ p.45, 89)

These settings can be registered in a scene. Send settings can also be paired.

26[FINAL EFFECT] key

Use this key to select and edit effect programs for the final effect. (→ p.43, 91)

27[BOUNCE] key

Use this key to make recorder settings such as selecting

the recording source and the bounce-record method. (→ p.64, 92)

28[CD] key

Use this key to create an audio CD. (→ p.65, 93)

30[SYSTEM/USB] key

This key lets you make various settings for the foot

switch and MIDI, to manage the disk, and to perform backup and restore your data. (→ p.101)

You can also connect your computer to the D1200 via the USB connector, and exchange data between your computer and the USB drive of the D1200.

31[TRACK] key

Use this key to select the virtual track for each track, to

perform track editing operations such as copy or delete, and to import or export a WAV file. (→ p.108)

32[SONG] key

Use this key to create a new song, rename or select a song, perform song edit operations such as copy or

move, and to perform program-playback of songs. (→ p.116)

33[TUNER] key

Press this key when you want to use the tuner. (→ p.36, 95)

34[RHYTHM] key

Use this key to switch the internal rhythm pattern play-

back on/off, set the song tempo, and create tempo maps. The key will light if the rhythm is on. (→ p.48, 95)

35[IN/LOC1] key, [OUT/LOC2] key, [TO/LOC3] key, [END/LOC4] key

Use these keys to register a desired location within the

song, or to instantly recall a registered location.

The locations registered here will be used as the punch- in/out points, and as the locations for track editing operations such as copy or delete. (→ p.33, 118)

By holding down the [IN/LOC1] key and pressing the [OUT/LOC2] key, you can listen to the audio between the IN-OUT points.

36[STORE] key

Press this key to register a location for a locate point, mark, or scene.

The location at which you pressed the [STORE] key will be preserved, and you can then press a desired key to specify the memory in which this location will be stored. To discard the location that was preserved, press the [STORE] key once again instead of pressing a locate

memory key.

For details on these functions and on how to register a location, refer to Locate (→ p.32), Mark (→ p.39), or Scene (→ p.39).

37[MARK] key

Use this key to register a desired location within the song as a Mark, or to jump instantly to a previously-reg- istered mark.

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