Phone and System Administration
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9. When you have finished programming the administrator telephone set, press the Speaker
button or # repeatedly to exit the programming session.
Changing Default Reminder Messages
You can delete or change the default Reminder Messages. Reminder messages are set to
signal a phone at a specified time. The user can select one of 20 different messages and set
the reminder time up to 24 hours in advance.
In a network, each node has a list of Reminder Messages that can be used only on that node.
For reference, you can view default Reminder Messages or record new messages in the table
on Table4 on page 55 . Refer to the appropriate phone user guide for more information about
using Reminder Messages.
To change default Reminder Messages:
1. Dial 9932 (9132 in Europe). If a passcode is required (see page25), ENTER PASSCODE
appears (otherwise, go to step 3).
2. Enter the passcode, and then press #. ENTER DATABASE OPTION (1 - 3) appears.
3. Press 2 or the SYSTEM menu button. ENTER SYSTEM OPTION (1 - 4) appears.
4. Press 3 or the REMINDER MSGS menu button. SELECT REMINDER MSG # (1 - 20) appears.
5. Do one of the following:
Enter a message number, and then press #.
Press the SCROLL menu button, and then use the Volume buttons or the NEXT and
PREVIOUS menu buttons to scroll through the options.
6. When the display shows the message that you want to change, enter the 1- to 16-character
new message (you do not have to select the message). See “Supported Languages and
Dial pad Character Descriptions” on page9 for dial pad character descriptions.
7. Press # or the ACCEPT menu button. <Message> SCROLL OR EDIT appears.
8. Press # or the ACCEPT menu button again. SELECT REMINDER MESSAGE # (01 - 20)
appears. To program another message, scroll to the message you want and repeat step s
6 and 7. After programming all messages, press # while the display shows SELECT RE-
MINDER MESSAGE # (01 - 20). DATABASE UPDATED appears followed by ENTER
SYSTEM OPTION (1 - 4).
Note: When using primary and secondary languages, the system has default DND messages in
both languages. When changing DND messages, you should keep the meanings for the messages
in both lists the same. For example, if you change the primary language DND message 02 to PAGE
ME, program a similar message for message 02 in the secondary language.
Note: You must use a Mitel 8660/8662 six-line display phone to reprogram messages that use
Katakana (Japanese) characters. The Japanese language is not supported on the 5000-series
phones.
Note: At any time, you can press * to return to the previous menu, or press the Speaker button
to exit the programming session and cancel any unsaved changes.