1. Basic operations
The video effects in the shot memory or event memory can be output to the program signals after checking them using the memory preview bus
1Press the ebutton to light its indicator, and display the Shot Memory menu (or Event Memory menu).
2Use [F1] to display the MEM PVW sub menu.
3Use [F2] to select
PGM | The video effects are output to the program |
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The video effects are first output to the | |
| memory preview bus |
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Output:
PGM
Program images | Preview images |
ppThe resolution of the images output from the memories is lower than normal.
1Press the [SHOT MEM] or [EVENT MEM] button of the memory whose video effects are to be recalled to select the memory.
(Press the button of the memory with the video effects for preview playback.)
Depending on the operation performed last, the indicator of the [STORE] button, [RECALL] button, [DEL] button or [EDIT] button lights up.
2Select the bus (BKGD, Key, PinP1 or PinP2) to be recalled from the memory.
From the Shot Memory menu (or Event Memory menu), select the Recall Select sub menu, and then select “On” or “Off”.
Refer to
3When selecting materials using the crosspoint buttons on the operation panel instead of using the registered “Material selection” item materials, press the [XPT DSBL] button to light its indicator in red.
Refer
4 Press the [RECALL] button.
The [RECALL] button indicator lights up, and the number key in which the memory is registered lights in green.
The operations of other memory buttons —
[EVENT MEM] (or [SHOT MEM]), [PLUGIN MEM1] and
[PLUGIN MEM2] — no longer take effect.
P
5 Press the button, and press the number key (1 to 10) corresponding to the page number.
Preview playback (output to the memory preview signals)6Press the number key (1 to 10) corresponding to the number for the preview playback memory.
The preview images are output to the memory preview bus
ppDuring preview playback, the number key corresponding to the memory number blinks in green.
ppIf there is a PAUSE event, preview playback pauses at that event, and the number key corresponding to the memory number blinks in amber.
Each time the number key corresponding to the memory number is pressed, preview playback or pause is selected alternately, and this selection is repeated.
ppWhen preview playback is completed, the indicators of the number key corresponding to the memory number and [TAKE/ENTER] button light in amber.
If the number key corresponding to the memory number is now pressed again, preview playback resumes.
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