Part IV

Sequencer

CYCLE PLAY

You can aurally check the data you are editing by accessing the CYCLE PLAY display from the NOTE EDIT display.

If you wish other tracks to be played back, they should be selected beforehand on the SEQUENCER PLAY dis- play. (Refer to page 67.)

1.On the NOTE EDIT display, press the PLAY

button.

The display looks similar to the following.

3.Use the END MEASURE and buttons to select the last playback measure.

4.Press the START/STOP button.

Cycle playback of the specified measures begins.

If the SOLO button is turned on, playback changes to that of the recording track only. If it is turned off, all the tracks specified on the SEQUENCER PLAY display are played back.

5. To stop cycle playback, press the START/ STOP button again.

During playback stop, if the SEQUENCER RESET (FILL IN 1) button is pressed, the SEQUENCER returns to the measure number specified in step 2. If the SEQUENCER RESET button is pressed again, the SEQUENCER returns to measure 1.

2.Use the START MEASURE and buttons to select the beginning playback measure.

Drum Edit

The DRUMS part can be edited on a specialized display. This differs from the normal STEP RECORD edit procedure, and is a convenient way to check the data for each note.

1.On the SEQ MENU display, select RECORD & EDIT.

2.On the RECORD & EDIT display, select DRUM EDIT.

3.On the PART SELECT display, select the track

for the DRUMS part.

The CHORD, RHYTHM and CONTROL tracks cannot be selected.

The display looks similar to the following.

4.Use the SOUND and buttons to select

the percussion instrument you wish to edit.

The number to the left of the instrument name is its MIDI NOTE NUMBER in the Technics arrangement.

If sounds other than percussion instrument sounds are assigned, they are not displayed.

5.Use the MEAS and buttons to select the measure you wish to edit.

6. Use the CURSOR

and

buttons to

move the cursor () to the point you wish to edit.

Recorded performance data is shown as vertical bars. Data selected for editing is highlighted.

You can use the INC and buttons to change the increment of cursor movement. The resolution can be set

at /96. However, if NOTE data is present between in- crements, the cursor will stop.

Use the POS and buttons to change the value.

Example: 10.2.48 indicates a point in measure 10, beat 2, point 48 (one point is 1/96 of a quarter note [ ]).

is shown at the point where the END command is stored.

7.Select the data to edit (it changes to a long

bar). Edit the data.

Use the POS and buttons to move the cursor, the SND and buttons to change the percussion instru- ment sound, and the VEL and buttons to change the velocity (how hard the keys are played).

If the ERS button is pressed, the selected NOTE data is erased.

8.Repeat steps 2 to 5 to continue editing.

Inserting DRUMS data

You can also store DRUMS data on this display.

1.Specify the point where the new note data will be stored.

2.Use the VEL and buttons to specify the velocity (how hard the key is played).

3.Press the ENTER button to store the data.

Instead of the ENTER button, you can store data (includ- ing velocity data) by playing the keyboard. In this case, the instrument is that specified on the display, regardless of which key is played.

4.Repeat steps 1 to 3 to input more DRUMS data.

CYCLE PLAY

You can aurally check the data you are editing by accessing the CYCLE PLAY display from the DRUM EDIT display.

The procedure is the same as for NOTE EDIT.

If you wish other tracks to be played back, they should be selected beforehand on the SEQUENCER PLAY dis- play. (Refer to page 67.)

Sequencer

79

QQTG0665

Page 79
Image 79
Technics sx-PR804/M, sx-PR604/M operating instructions Drum Edit, Cycle Play, Inserting Drums data