2. Assemble a Pattern Using Preset Phrases
30 RS7000

Lets begin the hands-on portion of our tutorial by discovering just how easy it is to create great-

sounding grooves by selecting and combining a few of the RS7000s preset phrases. The RS7000 pro-

vides an enormous database of 5980 preset phrases just image the number of possible combina-

tions. Also keep in mind the fact that once youve assembled the basic pattern, there are still countless

ways in which the details can be changed to make the sound your own.

Definition: Patterns & Phrases

Patterns

An RS7000 “pattern” is a musical segment between one and 256 measures in length and consisting of as many as 16 individual

tracks. Each “track” can be approached as a separate “part” of the pattern: e.g. a bass drum part, a cymbal part, a synthesizer bass

part, a sampled loop, etc. The patterns are further organized into “sections” and “styles”. The RS7000 has memory for up to 1,024

patterns organized as 64 styles, each with 16 sections labeled “A” through “P”, alphabetically.

Phrases

Phrases are essentially pre-programmed “parts” for your patterns. The RS7000 comes with loads of preset drum and percussion

phrases. All you have to do is select a pattern track, select the phrase you want to assign to that track, then repeat for as many

tracks as you need. Of course, you can record your own phrases for use in patterns, too. Phrases can use voices from the RS7000’s

internal tone generator, or samples in the RS7000’s sample memory.

Procedure

1Engage the PATTERN Play mode

If the PATTERN Play mode isn’t already selected, press the [PATTERN] button to select it.

2Select a STYLE

Use [Knob 1] to select the “STYLE” (i.e. the group of 16 “sections” — if you’re not sure what we’re talking about here, go back and

review the “Definitions” sidebar, above) that you want to record. STYLE numbers range from “01” through “64”. For our tutorial, select

STYLE 01.

2. Assemble a Pattern Using Preset Phrases
TRACK 1: Phrase 1 — [e.g. bass drum]
TRACK 2: Phrase 2 — [snare or percussive effect]
TRACK 3: Phrase 3 — [synth bass]
TRACK 4: Phrase 4 — [sampled loop]
:
:
TRACK 16: …
PATTERN
MODE
PATTERNSONG UTILITYPATTCHAIN-+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMPRING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIMECLOCK SHIFT
MIDI DELAYSWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BENDPORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF LOOP
REMIXSAMPLE
EDIT IN
OUT A
OUT B
DRY VARIDELAY/CHO REVERBTRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFFRESONANCE ENV.DEPTH
TYPELPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK 1 2 3 4 5 6 7 8 9 1011 12 13 14 15 16
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @U ^ V _ W { X } Y ~ Z
MUTE
REC
KEY-
BOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALL TR- TR+
789+/-45601 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
STORE
MUTE
SCENE12345
BPMMODESUB MODE
STOP
SECTION ABC DE FGH IJSEQUENCE PLAY FXLFOPITCHEFFECT SEND / VOLUMEEGFILTER
OCT
DOWNOCT
UP
TAP
GROOVEPLAY FXMIDI DELAY MIXER
VOICE EDITEFFECT SETUP MASTER
SAVELOAD JOB EDIT
GROOVEPLAY FX MIDI DELAYMIXER
VOICE EDITEFFECT SETUPMASTER
SAVE LOAD JOB EDIT
PATTERN
SONGUTILITY UTILITY
PATT
CHAIN
MEMORY EXIT
3.3VCARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
PATTERN Play