voice
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| Load) | [Pf:Init |
| Voice] | [Pf:Init |
| Voice] |
|
| |||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| Card |
|
| EXT:064(D16) | > | INT:128(H16) |
|
|
| |||||
|
|
|
|
| ||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| ||
| Voice Memory of |
| Voice Memory to |
| ||||||||||
| file to be loaded (source) | which file will be loaded (target) |
| |||||||||||
|
|
|
| Voice Number of file |
|
|
|
|
|
| ||||
|
|
|
| to be loaded (source) | Voice Number to which |
file will be loaded (target)
❏Settings:
Source Voice Memory:
INT (Internal), EXT (External), PLG1
Only select PLG1 for Voice data
Source Voice Number:
all (all Voices), 1 ~ 128 ~ DR1/2 (INT/EXT), 1 ~ 64 (PLG1/PLG)
Target Voice Memory:
INT (Internal), EXT (External), PLG
Target Voice Number:
all (all Voices), 1 ~ 128 ~ DR1/2 (INT/EXT), 1 ~ 64 (PLG)
If you select PLG as the source (or target) Voice Memory, the target (or source) Voice Memory will also be set to PLG1/PLG.
If you set the source Voice Number to “all,” the target Voice Number will also be set to “all.”
4Press the [INC/YES] key to load the file. The message “Completed.” will be displayed after it has been loaded, and you will be returned to the previous screen.
The load operation will be canceled if you press the [DEC/NO] key during execution.
The synthesizer can automatically load files when you switch it on. (You will need to insert the card into the CARD slot before switching the synthesizer on.)
Details are given in the section “Automatically Loading Files” (Page 136).
If there is already data in the synthesizer, it will be completely lost when you load a file.
Take care not to erase important data when performing operations.
When loading a file, the “Memory full!” message will be displayed if the space left in your synthesizer’s internal memory is insufficient. Free up space by deleting unwanted data and so on, then try loading the file again.
When loading a file, the “File not found!” message will be displayed if the File Type you have selected does not exist on the Memory Card.
Rename
You can rename files using up to eight alphabetic and numeric characters.
|
|
|
|
|
|
|
|
|
|
|
|
|
| Rename) | Type | File: |
|
| Cursor | ||||||
| Card |
|
| all |
| 001[NEWFILE .S2A] |
|
| ||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| ||
|
| File Type | File Number |
| File Name |
■Type (File Type)
❏Settings: all (all data),
Details about File Types are given on Page 136.
1Use Knob [B] to select the File Type and Knob [C] to select the File Number.
If you press the [SHIFT] key, the directory for the currently selected file is displayed. Further details are given in the section “Card Mode Operations” (Page 137).
2To rename the file, use Knob [2] to move the cursor. Then use Knob [1] or the [DATA] knob and [DEC/NO] and [INC/YES] keys to enter the new file name.
The procedure for renaming files is basically the same as for renaming Voices. However, you cannot use symbols or lower case characters, and the name can only be up to eight characters in length. Details about renaming Voices are given on Page 65.
3Press the [ENTER] key to rename the file. The message “Completed.” will be displayed after it has been renamed, and you will be returned to the previous screen.
Files are named according to the
Delete
You can delete files saved on Memory Card.
|
|
|
|
|
|
|
|
|
|
|
|
| Delete) | Type |
| File:/VOICEDIR/SUBDIR | |||||||
| Card |
|
| all |
| 001[NEWFILE .S2A] |
|
| |||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| ||
|
| File Type | File Number | File Name |
■Type (File Type)
❏Settings: all (all data),
Details about File Types are given on Page 136.
1Use Knob [B] to select the File Type and Knob [C] to select the File Number.
2When you press the [ENTER] key, you will see a confirmation message.
3Press the [INC/YES] key to delete the file. The message “Completed.” will be displayed after it has been deleted, and you will be returned to the previous screen.
The delete operation will be canceled if you press the [DEC/NO] key during execution.
Card Mode
139