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| Graphic width 19 dots |
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Graphic |
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22 dots |
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4 | 4 | 4 | 4 | 4 | 4 |
8 |
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| 8 |
Nibble mode
1 | 30H | 2 | 30H | 3 | 33H | 4 | 30H | 5 | 30H | 6 | 30H |
7 | 30H | 8 | 30H |
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| 126 30H |
127 33H 128 3FH 129 30H 130 30H 131 30H 132 30H
Hex. mode
1 | 00H | 2 | 30H | 3 | 00H |
4 | 00H | 5 | 38H |
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| 63 | 00H |
64 3FH 65 00H | 66 | 00H |
[Nibble mode]
(1)The graphic data is separated into four dot units and sent in the following order (1 → 132). (High order digit: “3”)
(2)The graphic data is 30H to 3FH.
(3)The minimum unit in the X direction is 8 dots. Dots with no data are transmitted as data 0.
(4)The graphic data count must be as follows:
Graphic data count = {(No. of graphic width dots + 7)/8} × No. of graphic height dots × 2
*The value in the brackets is rounded down to the nearest whole number.
[Hex. mode]
(1)The graphic data is separated into eight dot units and sent in the following order (1 → 66).
(2)The graphic data is 00H to FFH.
(3)The minimum unit in the X direction is 8 dots. Dots with no data are transmitted as data 0.
(4)The graphic data count must be as follows:
Graphic data count = {(No. of graphic width dots + 7)/8} × No. of graphic height dots
*The value in the brackets is rounded down to the nearest whole number.
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