D-160 Owner's Manual (Punch In/Out)

1. Auto Punch In/Out

To perform Auto Punch In/Out recording, first you need to specify the In point (recording start point) and the Out point (recording end point). Once these two points are stored, the D-160 automatically starts recording at the In point and stops recording at the Out point while the recorder is in "Take mode." When you use the Auto Punch In/Out function, you can select "Rehearsal mode" to practice to your satisfaction before you record.

1-1. Storing the Punch In/Punch Out point

Here, we assume that Program 1 with the “ABS” Time Base has been selected. If you wish to choose other Program, press the STORE key while holding down the HOLD/> key.

Storing the Punch In point

 

 

 

 

 

 

 

 

 

 

 

 

 

4

 

 

1, 2

 

 

 

 

 

 

 

 

 

D-160

AUTO RTN

 

 

 

 

 

 

 

 

 

 

 

DIGITAL MULTITRACK RECORDER

 

CLIPBOARD

 

AUTO PUNCH

 

 

EXECUTE

EXIT

 

 

AUTO PLAY

IN

OUT

START

IN

OUT

END

DISP SEL

/YES

/NO

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

AUTO RTN

 

TIME BASE SEL

 

 

 

 

 

 

 

 

 

 

COPY

MOVE

 

PASTE

ERASE

UNDO

REDO

HOLD/

STORE

RECALL

 

 

 

 

 

 

 

 

 

AUTO

 

 

 

 

 

 

PGM CHANGE

 

 

 

 

 

 

 

 

 

 

REHEARSAL

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

PUNCH

 

LOCATE

VARI PITCH

 

 

 

 

 

 

 

 

 

 

 

 

 

TAKE

 

 

 

 

 

 

 

 

 

 

 

 

RECORD TRACK

 

 

 

RECORD

STOP

 

PLAY

REWIND

F FWD

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

1/9

2/10

3/11

4/12

5/13

6/14

7/15

8/16

SHIFT

 

 

 

 

 

 

 

 

 

 

PUNCH

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

IN / OUT

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

LOCKED

HD ACCESS

 

MTC IN

 

 

 

CLIPBOARD PLAY

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

LOCATE ABS 0

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

LOCATE ABS END

 

 

 

 

 

 

3

2

1.Press the HOLD/> key while the recorder is playing back or stopped.

The following example shows that a time of two minutes, 40 seconds, 3 frames, and 28 sub-frames is held, and the Program indication is changed to the sub- frame indication.

Blink (Edit point)

*Pressing the STORE key will enter the D-160 to into hold/edit status. In this case, you can omit step 3 below.

2.Press the HOLD/> key or turn the SHUTTLE dial to select the digit you wish to edit, and then use the JOG dial to change the time value.

For example, setup the Auto Punch In point to "3 minutes, 15 seconds, 10 frames".

3.Press the STORE key. (The STORE LED will light up.)

4.Press the AUTO PUNCH IN key.

The specified time value will be stored as a Punch In point, and the STORE LED will go off.

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Fostex D-160 owner manual Auto Punch In/Out, Storing the Punch In/Punch Out point, Storing the Punch In point