NOTE: The AI command actually halts execution of the program until the input occurs. If you do not want to halt the program sequences, you can use the Input Interrupt function (II) or use a conditional jump on an input, such as JP #GO,@IN[1] =1.

Instruction

Interpretation

#INPUT

Program Label

AI-1

Wait for input 1 low

PR 10000

Position command

BGA

Begin motion

EN

End program

Example - Set Output when At Speed

Instruction

Interpretation

#ATSPEED

Program Label

JG 50000

Specify jog speed

AC 10000

Acceleration rate

BGA

Begin motion

ASA

Wait for at slew speed 50000

SB1

Set output 1

EN

End program

Example - Change Speed along Vector Path

The following program changes the or vector speed at the specified distance along the vector. The vector distance is measured from the start of the move or from the last AV command.

Instruction

Interpretation

#VECTOR

Label

VMAB;VS 5000

Coordinated path

VP 10000,20000

Vector position

VP 20000,30000

Vector position

VE

End vector

BGS

Begin sequence

AV 5000

After vector distance

VS 1000

Reduce speed

EN

End

86 Chapter 7 Application Programming

DMC-2X00

Page 141
Image 141
Galil DMC-2X00 user manual Example Set Output when At Speed, Example Change Speed along Vector Path