Roland V-Synth owner manual Memory Structure

Models: V-Synth

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Memory

Memory Structure

fig.01-03.e

V-Synth

Internal Memory

Project

Patch

512

Wave

999

System

 

 

 

 

 

 

 

 

 

 

 

Preset Memory

 

 

 

 

Select

 

Save

 

 

 

 

 

 

 

 

Work Area

 

Temporary Area

 

 

 

USB

PC Card

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Project

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Load

 

 

 

 

Patch

 

 

 

 

 

 

 

 

 

 

512

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Wave

 

 

 

 

 

 

Save

 

 

 

 

999

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

System

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Computer

Project

The largest unit of memory used by the V-Synth is the project. A project contains up to 512 patches, up to 999 waves, and various system settings.

The V-Synth uses one project at a time.

Internal Memory

The V-Synth has internal memory that stores a project. When the V- Synth is shipped from the factory, this memory already contains patch and wave data, but you are free to overwrite any of this. You can always restore the memory to the factory-set contents (Factory Reset).

Overview of the V-Synth

Work Area/Temporary Area

When you turn on the power of the V-Synth, or when you load a project in Disk mode, the project data is placed in temporary memory called the work area.

Sampling and sample editing operations modify the data that is in the work area.

The currently playable patch data is then further placed (from the work area) into a location called the temporary area. This means that even after editing a patch, you can return to the unedited condition by once again recalling that patch.

Since sample data and patch data that you edit will disappear if you simply turn off the power, you must save (SAVE/WRITE) it if you want to keep your changes.

PC Cards

Internal memory can hold only one project, but you can use commercially available PC cards to store additional projects.

Sampling Memory

The amount of memory you can use for sampling will depend on the state of the project that is currently loaded into the work area. With the factory-set project, there is approximately 115 seconds (stereo) / 230 seconds (monaural) of sampling memory. If you delete the factory-set waves, you will be able to use a maximum of approximately 280 seconds (stereo) / 560 seconds (monaural) of sampling memory. However since a maximum of approximately 56 seconds (stereo) / 113 seconds (monaural) can be saved in internal memory, you will need to use a commercially available PC card if you want to store more samples than this.

*The above values are for when the sample is encoded using the “LITE” type.

The factory-set waves can be restored using the Factory Reset operation (p. 98) even if they have been erased.

Preset Memory

Preset memory contains the state of the internal memory when the unit is shipped from the factory. If, after erasing the internal memory, you once again want to use the factory-set patches or waves, you can either perform the Factory Reset operation or use Disk mode to import the factory data from preset memory.

USB

If you connect the V-Synth to your computer via a USB cable, projects, patches, and wave data in the V-Synth’s internal memory or on a PC card can be saved (backed up) to the hard disk or other media on your computer.

In addition, wave data created on the V-Synth can also be used by software running on your computer, or wave data created by your computer software can be used on the V-Synth.

Overview of the V-Synth

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Roland V-Synth owner manual Memory Structure