Creating a Patch

Portamento

Portamento is an effect which smoothly changes the pitch from the first-played key to the next-played key. By applying portamento when the Mono/Poly parameter is monophonic, you can simulate slide performance techniques on a violin or similar instrument.

Mode (Portamento Mode)

Specifies the performance conditions for which portamento will be applied.

Value

NORMAL: Portamento will always be applied.

LEGATO: Portamento will be applied only when you play legato (i.e., when you press the next key before releasing the previous key).

Type (Portamento Type)

Specifies the type of portamento effect.

Value

RATE: The time it takes will depend on the distance between the two pitches.

TIME: The time it takes will be constant, regardless of how far apart in pitch the notes are.

Time (Portamento Time)

When portamento is used, this specifies the time over which the pitch will change. Higher settings will cause the pitch change to the next note to take more time.

Value: 0–127

Time Velo Sens (Portamento Time Velocity Sensitivity)

This allows keyboard dynamics to affect the portamento Time. If you want portamento Time to be speeded up for strongly played notes, set this parameter to a positive (+) value. If you want it to be slowed down, set this to a negative (-) value.

Value: -63– +63

Mono/Poly

Specifies whether the patch will play monophonically or polyphonically. The monophonic setting is effective when playing a solo instrument patch such as sax or flute.

Value

: Only the last-played note will sound.

: Two or more notes can be played simultaneously.

Legato (Legato Switch)

Legato is valid when the Mono/Poly parameter is set to monophonic. This setting specifies whether the Legato function will be used (ON) or not (OFF).

Value: OFF, ON

With the Legato Switch parameter “ON,” pressing a key while continuing to press a previous key causes the note to change pitch to the pitch of the most recently pressed key, sounding all the while. This creates a smooth transition between notes, which is effective when you wish to simulate the hammering-on and pulling-off techniques used by a guitarist.

D Beam/Bender

fig.03-08_50

Octave Shift

Adjusts the pitch of the patch’s sound up or down in units of an octave (+/-3 octaves).

Value: -3– +3

D Beam (D Beam Type)

Specifies the effect that will be controlled by the D Beam controller.

Value

OFF: The D Beam controller will not be used.

Time Trip: The D Beam controller will control the Time Trip effect.

Time: The D Beam controller will control the Time Control effect.

Pitch: The D Beam controller will control the Pitch Control effect.

Assignable: The D Beam controller will control the effect specified for each patch.

For details on how to specify the effect that will be controlled when “Assignable” is selected, refer to “Matrix Ctrl” (p. 38).

The level meters at both sides of “D Beam” in the screen show the state of response as you move your hand closer to the D Beam controller.

Bend Range Up (Pitch Bend Range Up)

Specifies the degree of pitch change in semitones when the Pitch Bend lever is all the way right. For example, if this parameter is set to “12,” the pitch will rise one octave when the pitch bend lever is moved to the right-most position.

Value: 0–48

Creating a Patch

37

Page 37
Image 37
Roland V-Synth owner manual Beam/Bender