45
Chapter 3 Playback Operations
Chapter 3
Using Markers
In addition to locators, you can store up to 1000 markers per
song. Markers also provide a useful and convenient way to
define sections of a song for loop recording, or to mark
points for punch-in recording. Markers are also used to store
Automix data and CD indexes. Markers used for Automix
are indicated by the letter “A” after the marker number,
while markers used for CD indexes are indicated by the letter
“C” after the marker number.
* An interval of at least 0.1 seconds must be left between
markers. It will not be possible to add a new marker if a marker
already exists at a location less than 0.1 seconds away.

Storing a Marker

Press [TAP] to place a marker at the current location. You can
place a marker during recording or playback of a song, as
well as when the song is stopped.
fig.02-06e

About Marker Numbers

Each marker is assigned a number 000-999 based on the
order of its location on the timeline. This means that if you
add a new marker at a location earlier than an existing
marker, the numbers of the subsequent markers will be
increased.
fig.02-07a
fig.02-07

Locate to a Marker Using

PREVIOUS and NEXT

To move to the marker immediately following the current
time location, hold [SHIFT] and press [NEXT]. You move
ahead one marker at a time, in the order they appear on the
timeline, each time you hold [SHIFT] and press [NEXT]. To
move to the marker immediately preceding the current
playback time, hold [SHIFT] and press [PREVIOUS]. Using
the default settings, pressing [NEXT] or [PREVIOUS]
(without holding SHIFT) will move by phrases instead of
markers.
fig.02-08

Displaying Markers

The marker number at any playback location is indicated in
the display. If there is no marker number at the current
location, then the closest preceding marker number is
displayed. If there are no markers in the song, “—-” is
indicated. If “***” is shown in the display, there are markers
placed in the song, and the current location of the timeline is
earlier in the song than the first marker’s location.
0123 456
TAP TAP TAP TAP TAP TAP TAP
00h00m00s00 Time
01 23
TAP
Time
Before setting a Mark point
01 342
Time
After setting a Mark point
012
Time
PREVIOUS NEXT