Chapter 3 Using the Ease Menu and Niagara SCX Web Interface
Niagara SCX Web Interface
•Push, Multicast (Helix Server): In a multicast, the encoder can deliver the same broadcast stream to any number of Helix Servers without increasing its outgoing bandwidth. The Helix Servers will need to be
•Pull (Helix Server): In pull broadcasting, the encoder begins to generate broadcast packets as soon
as you start the encoding. However, it does not deliver the broadcast stream until Helix Server requests the stream, which occurs when the first RealPlayer® user requests the broadcast. In that way, Pull broadcasting saves bandwidth between the encoder and Helix Server when no one is viewing the broadcast. This broadcast method allows you to send a stream to Helix Server version 9 or later.
•Legacy Push (8.x, 7.x, G2): The legacy push method is similar to the
Transport Protocol: When you use a push broadcast method, you specify whether to use UDP or TCP upon delivering the broadcast stream to Helix Server. UDP is the preferred protocol due to the lower network overhead. But you may want to use TCP when delivering the broadcast over a lossy environment.
For the Server Address field, enter the IP address or DNS name of the Helix Server used for the broadcast, such as 207.188.7.176 or helixserver.example.com.
For the Port/Port Range field, specify the HTTP port on Helix Server. The default value is port 80, which is the server's default HTTP port. If multicasting, indicate the range of ports on the Helix Server receivers where the broadcast packets will be sent. The encoder and Helix Server negotiate the actual ports to use once the broadcast begins. The default range is from 30001 to 30020.
If using a Multicast Address, enter the multicast address for the broadcast stream in the Multicast Address field. The Multicast Address must be in the range 224.0.0.0 to 239.255.255.255.
The Listen Address field is the IP address of your machine where Helix Producer will listen for resend requests from the server.
The listen address sets the IP address that Helix Mobile Producer Live uses to listen for packet resend requests from Helix Server. For the listen address, you can use one of the following possible values:
•Automatic: This is the safest setting, and will work with most firewall configurations
•System IP: The IP address of the machine
•System IP 2: The second IP of the machine is
•An IP address typed in by the user
If your Helix Mobile Producer Live machine has multiple IP addresses, enter the IP address that Helix Mobile Producer Live should use for communications from Helix Server. If you are broadcasting through a firewall performing network address translation (NAT), set the listen address to the IP address of the firewall or the value 0.0.0.0. The 0.0.0.0 value tells Helix Server to allow a Helix Mobile Producer Live connection from any IP address. The connection still requires the valid password, however.
In the Stream Name field, enter a name for the broadcast stream. This name resembles a clip name and should use the appropriate extension, either .rm for a constant bit rate stream or .rmvb for a variable bit rate stream. This name appears in the broadcast URL.
The Path (optional) field specifies a virtual path, which can be used for archiving or splitting on Helix Server. Use a simple name followed by a forward slash, such as news/.
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