Panasonic SX-KN2400, SX-KN2600 Controller Edit, Store the new sound, Procedure, Part, Sound Edit

Models: SX-KN2400 SX-KN2600

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Controller Edit

Part X

Sound Edit

Controller Edit

Specify how operation of the controllers, such as the wheels, etc., affects the sound.

CONTROLLER

1.On the SOUND EDIT menu display, select

CONTROLLER.

The display looks similar to the following.

2.Use the buttons to the left of the display to

select a controller.

Two functions can be assigned to each con- troller.

3.Use the FUNCTION and buttons to select a function for the controller.

5.Use the ON/OFF and buttons to set the

controller to on or off for each tone.

When set to INV, the effect is applied inversely.

6.Repeat steps 2 to 5 for the other controllers, as desired.

7.Use the GLIDE and buttons to select whether or not the glide effect is active.

ENABLE:

The glide effect is enabled.

DISABLE:

The glide effect is disabled.

To assigning a function to the foot switch, refer to page 172.

4.Use the DEPTHand buttons to set the depth of the function applied by the controller.

Store the new sound

The MEMORY button in the SOUND GROUP section accesses memory banks reserved for the sounds you create with the SOUND EDIT. You can store up to 40 original sounds then select the sounds just like the other sounds in the SOUND GROUP.

Sound Edit

Procedure

1.When you have edited the sound to just the way you like it, on the SOUND EDIT menu dis-

play press the WRITE button.

The display changes to the MEMORY WRITE display.

2.To assign a name to your new sound, press

the SOUND NAMING button.

If you do not assign a name to your sound, the name becomes the same as the original sound from which you started. In this case, skip to step 5.

The display changes to the SOUND NAMING display.

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QQTG0692

Page 169
Image 169
Panasonic SX-KN2400, SX-KN2600 manual Controller Edit, Store the new sound, Procedure, Part, Sound Edit