Appendices

Table Chain

<Effect Chain>

----------------

----------------

Data(H)

Description

----------------

----------------

00

FX-1

01

Compressor

02

Overdrive/Distortion

03

Preamp/Speaker Simulator

04

Equalizer

05

FX-2

06

Delay

07

Chorus

08

Reverb

09

Noise Suppressor

0A

Foot Volume

0B

USB

Table Name

<Name Edit>

----------------

----------------

Data(H)

Description

----------------

----------------

20

 

21

!

22

"

23

#

24

$

25

%

26

&

27

'

28

(

29

)

2A

*

2B

+

2C

,

2D

-

2E

.

2F

/

30

0

31

1

32

2

33

3

34

4

35

5

36

6

37

7

38

8

39

9

3A

:

3B

;

3C

<

3D

=

3E

>

3F

?

40

@

41

A

42

B

43

C

44

D

45

E

46

F

47

G

48

H

49

I

4A

J

4B

K

4C

L

4D

M

4E

N

4F

O

50

P

51

Q

52

R

53

S

54

T

55

U

56

V

57

W

58

X

59

Y

5A

Z

5B

[

5C

\

5D

]

5E

^

5F

_

60

`

61

a

62

b

63

c

64

d

65

e

66

f

67

g

68

h

69

I

6A

j

6B

k

6C

l

6D

m

6E

n

6F

o

70

p

71

q

72

r

73

s

74

t

75

u

76

v

77

w

78

x

79

y

7A

z

7B

{

7C

7D

}

Table Target

<Patch: Assign Target>

----------------

----------------

Data(H)

Description

----------------

----------------

00

00

FX1:On/Off

00

01

FX1:FX Select

00

02

PW :Type

00

03

PW :Pdl Position

00

04

PW :Level

00

05

AW :Mode

00

06

AW :Polarity

00

07

AW :Sensitivity

00

08

AW :Frequency

00

09

AW :Peak

00

0A

AW :Rate

00

0B

AW :Depth

00

0C

AW :Level

00

0D

TM :Type

00

0E

TM :Low

00

0F

TM :High

00

10

TM :Level

00

11

ACS:Type

00

12

ACS:Sustain

00

13

ACS:Attack

00

14

ACS:Tone

00

15

ACS:Level

00

16

LM :Type

00

17

LM :Attack

00

18

LM :Threshold

00

19

LM :Ratio

00

1A

LM :Release

00

1B

LM :Level

00

1C

ENH :Sensitivity

00

1D

ENH :Frequency

00

1E

ENH :Mix Level

00

1F

SG :Sensitivity

00

20

SG :Rise Time

00

21

TR :Wave Shape

00

22

TR :Rate

00

23

TR :Depth

00

24

DF :Tone

00

25

DF :Sensitivity

00

26

DF :Attack

00

27

DF :Depth

00

28

DF :Resonance

00

29

DF :Effect Level

00

2A

DF :Direct Level

00

2B

RM :Mode

00

2C

RM :Frequency

00

2D

RM :Effect Level

00

2E

RM :Direct Level

00

2F

FB :Mode

00

30

FB :Rise Time

00

31

FB :Rise Time(Å£)

00

32

FB :F.B.Level

00

33

FB :F.B.Level(Å£)

00

34

FB :Vibrato Rate

00

35

FB :Vibrato Dept

00

36

CS :On/Off

00

37

CS :Sustain

00

38

CS :Level

00

39

OD :On/Off

00

3A

OD :Type

00

3B

OD :Drive

00

3C

OD :Bass

00

3D

OD :Treble

00

3E

OD :Effect Level

00

3F

OD :Direct Level

00

40

PRE/SP:On/Off

00

41

PRE/SP:Channel Select

00

42

PRE/SP:Type

00

43

PRE/SP:Gain

00

44

PRE/SP:Bass

00

45

PRE/SP:Middle

00

46

PRE/SP:Treble

00

47

PRE/SP:Presence

00

48

PRE/SP:Amp Level

00

49

PRE/SP:Bright

00

4A

PRE/SP:Gain SW

00

4B

PRE/SP:Speaker Type

00

4C

PRE/SP:Mic Type

00

4D

PRE/SP:Mic Distance

00

4E

PRE/SP:Mic Position

00

4F

PRE/SP:Mic Level

00

50

PRE/SP:Direct Level

00

51

EQ :On/Off

00

52

EQ :Low EQ

00

53

EQ :Low-Middle Frequency

00

54

EQ :Low-Middle Q

00

55

EQ :Low-Middle EQ

00

56

EQ :High-Middle Frequency

00

57

EQ :High-Middle Q

00

58

EQ :High-Middle EQ

00

59

EQ :High EQ

00

5A

EQ :Level

00

5B

FX2:On/Off

00

5C

FX2:FX Select

00

5D

PH :Type

00

5E

PH :Rate

00

5F

PH :Depth

00

60

PH :Manual

00

61

PH :Resonance

00

62

PH :Step Rate

00

63

PH :Effect Level

00

64

PH :Direct Level

00

65

FL :Rate

00

66

FL :Depth

00

67

FL :Manual

00

68

FL :Resonance

00

69

FL :Separation

00

6A

FL :Low Cut Filter

00

6B

FL :Effect Level

00

6C

FL :Direct Level

00

6D

HR :Voice

120

Page 120
Image 120
Boss Audio Systems GS-10 owner manual 120, Table Chain Effect Chain, Table Name Name Edit, Table Target Patch Assign Target