The argument for AXES (a complex number or list) is stored as the fifth parameter in the reserved variable PPAR. How the argument is used depends on the type of object it is:

If the argument is a complex number, it replaces the current entry in PPAR.

If the argument is a list containing any or all of the above variables, only variables that are specified are affected.

atick has the same format as the argument for the ATICK command. This is the variable that is affected by the ATICK command.

The default value for AXES is (0,0).

Axes labels are not displayed in PICT until subsequent execution of LABEL.

Access: …µAXES

Input/Output:

Level 1/Argument 1

Level 1/Item 1

 

 

(x, y)

{ (x, y) atick “x-axis label” “y-axis label” }

 

 

Example: The command sequence

{ (0,0) 2 "t" "y" } AXES LABEL

specifies an axes intersection at (0,0), tick-mark annotation every 2 units, and puts the labels t and y PICT. The labels are positioned to identify the horizontal and vertical axes respectively.

See also: ATICK, DRAW, DRAX, LABEL

AXL

Type:

Command

Description:

Converts a list to an array, or an array to a list.

Access:

Convert, MATRIX CONVERT, or matrices OPERATIONS

Input:

A list or an array.

Output:

If the input is a list, returns the corresponding array. If the input is an array, returns the

 

corresponding list.

Example:

Convert the following matrix to a list:

 

 

 

 

 

 

0 1

 

 

 

1 0

 

Command:

 

 

 

AXL([[0,1][1,0]])

Result:

{{0,1},{1,0}}

See also:

AXM, AXQ

AXM

 

 

 

Type:

Command

Description:

Converts a numeric array (object type 3) to a symbolic matrix (object type 29), or a symbolic

 

matrix to a numeric array.

Access:

Matrices, OPERATIONS

Input:

A numeric array or a symbolic matrix.

Output:

The corresponding symbolic matrix or numeric array.

Full Command and Function Reference 3-25