0179

809F

20

64

80

 

JSR

SAVINT

 

0180

80A2

20

D3

80

 

JSR

DBOFF

;STOP NMI'S

0181

80A5

AD 56 A6

 

LDA

TV

 

0182

80A8

D0

05

 

 

BNE

TVNZ

 

0183

80AA A9 32

 

 

LDA

#'2'

 

0184

80AC 4C 53 80

 

JMP

IDISP

 

0185

80AF 20 37 83

TVNZ

JSR

OPCCOM

;TRACE WITH DELAY

0186

80B2

AD 5D A6

 

LDA

AR

 

0187

80B5

20

4A

83

 

JSR

OBCRLF

;DISPLAY ACC

0188

80B8

20

5A

83

 

JSR

DELAY

 

0189

80BB 90 10

 

 

BCC

TRACON

;STOP IF KEY ENTERED

0190

80BD 4C 03 80

 

JMP

WARM

 

0191

80C0

20

86

8B

TRCOFF JSR ACCESS

;DISABLE NMIS

0192

80C3

38

 

 

 

SEC

 

 

0193

80C4

20

64

80

 

JSR

SAVINT

 

0194

80C7

20

D3

80

 

JSR

DBOFF

 

0195

80CA 6C 74 A6

 

JMP

(TRCVEC)

;AND GO TO SPECIAL TRACE

0196

80CD 20 E4 80

TRACON JSR

DBON

;ENABLE NMI'S

0197

80D0

4C

FD 83

 

JMP

GO1ENT+3

;AND RESUME (NO WRITE PROT)

0198

80D3

AD 01 AC

DBOFF

LDA

OR3A

;PULSE DEBUG OFF

0199

80D6

29

DF

 

 

AND

#$DF

 

0200

80D8

09

10

 

 

ORA

#$10

 

0201

80DA 8D 01 AC

 

STA

OR3A

 

0202

80DD AD 03 AC

 

LDA

DDR3A

 

0203

80E0

09

30

 

 

ORA

#$30

 

0204

80E2

D0

0F

 

 

BNE

DBNEW-3

;RELEASE FLIP FLOP SO KEY WORKS

0205

80E4

AD 01 AC

DBON

LDA

OR3A

;PULSE DEBUG ON

0206

80E7

29

EF

 

 

AND

#$EF

 

0207

80E9

09

20

 

 

ORA

#$20

 

0208

80EB 8D 01 AC

 

STA

OR3A

 

0209

80EE AD 03 AC

 

LDA

DDR3A

 

0210

80F1

09

30

 

 

ORA

#$30

 

0211

80F3

8D

03

AC

 

STA

DDR3A

 

0212

80F6

AD 03 AC

DBNEW

LDA

DDR3A

;RELEASE FLIP FLOP

0213

80F9

29

CF

 

 

AND

#$CF

 

0214

80FB 8D 03 AC

 

STA

DDR3A

 

0215

80FE 60

 

 

 

RTS

 

 

0216

80FF

 

 

 

;

 

 

 

0217

80FF

 

 

 

; GETCOM - GET COMMAND AND 0-3 PARMS

0218

80FF

 

 

 

;

 

 

 

0219

80FF 20 4D 83

GETCOM JSR

CRLF

 

0220

8102

A9

2E

 

 

LDA

#'.'

;PROMPT

0221

8104

20

47

8A

 

JSR

OUTCHR

 

0222

8107

20

1B

8A

GETC1

JSR

INCHR

 

0223

810A

F0

F3

 

 

BEQ

GETCOM

;CARRIAGE RETURN?

0224

810C

C9

7F

 

 

CMP

#$7F

;DELETE?

0225

810E

F0

F7

 

 

BEQ

GETC1

 

0226

8110

C9

00

 

 

CMP

#0

;NULL?

0227

8112

F0

F3

 

 

BEQ

GETC1

 

0228

8114

 

 

 

; L,S,U NEED TO BE HASHED 2 BYTES TO ONE

0229

8114

C9

53

 

 

CMP

#'S'

 

0230

8116

F0

1B

 

 

BEQ

HASHUS

 

0231

8118

C9

55

 

 

CMP

#'U'

 

0232

811A

F0

17

 

 

BEQ

HASHUS

 

0233

811C

C9

4C

 

 

CMP

#'L'

 

0234

811E

F0

0F

 

 

BEQ

HASHL

 

0235

8120

8D

57

A6

STOCOM STA

LSTCOM

 

0236

8123

20

42

83

 

JSR

SPACE

 

0237

8126

20

08

82

 

JSR

PSHOVE

;ZERO PARMS

0238

8129

20

08

82

 

JSR

PSHOVE

 

0239

812C

4C

20

82

 

JMP

PARM

;AND GO GET PARMS

0240

812F

A9

01

 

HASHL

LDA

#$01

;HASH LOAD CMDS TO ONE BYTE

 

 

 

 

 

 

 

 

 

Page 105
Image 105
Apple II manual Ora, Stocom STA

II specifications

The Apple II, launched in April 1977, was one of the first highly successful mass-produced microcomputer products. It marked a significant leap in personal computing, setting standards for future developments in the industry. Created by Steve Wozniak and Steve Jobs, the Apple II differentiated itself with its user-friendly design, appealing aesthetics, and robust capabilities.

One of the standout features of the Apple II was its open architecture, which allowed users to expand and enhance the computer's functionality. This design enabled hundreds of third-party hardware and software developers to contribute to its ecosystem, resulting in an array of peripherals, including printers, modems, and storage devices. The Apple II utilized a MOS Technology 6502 microprocessor running at a clock speed of 1 MHz. Initially equipped with 4 KB of RAM, the machine could be expanded to 48 KB, accommodating more complex applications and programs.

The Apple II was also notable for its colorful graphics. It was one of the first computers to support color display, offering a 6-color palette with a resolution of 280x192 pixels in 16 colors when using its Color Graphics Card. This feature significantly enhanced the visual appeal of games and educational software developed for the platform, making computing more accessible and entertaining for various audiences.

Apple's commitment to user experience was evident in the design of the machine. It featured an integrated keyboard and a plastic case, which was both durable and visually appealing. The self-contained design included drive bays for floppy disk drives, allowing for quicker data access than traditional tape drives. It also supported audio output, enabling sound effects and music, a novelty at the time.

The introduction of the Apple DOS operating system further underscored the machine's capabilities. DOS streamlined file management and made it easier for users to navigate and manage their data. The combination of hardware and software positioned the Apple II as an educational tool and a gaming platform, fostering a vibrant software ecosystem.

The Apple II family continued to evolve, with variations like the Apple II+, IIe, and IIgs being introduced over the years. These iterations brought enhancements in memory, processing power, and graphics capabilities. The legacy of the Apple II endures, not only as a foundational product in personal computing but also as a symbol of innovation that paved the way for future advancements in technology. Its impact is still felt today, as it inspired countless developers and shaped the trajectory of the computer industry.