F820: C8

119

 

INY

 

; NO, INC INDEX (X-COORD)

F821: 20 0E F8

120

 

JSR

PLOT1

;PLOT NEXT SQUARE

F824: 90 F6

121

 

BCC

HLINE1

;ALWAYS TAKEN

F826: 69 01

122

VLINEZ

ADC

#$01

;NEXT Y-COORD

F828: 48

123

VLINE

PHA

 

; SAVE ON STACK

F829: 20 00 F8

124

 

JSR

PLOT

; PLOT SQUARE

F82C: 68

125

 

PLA

 

 

 

F82D: C5 2D

126

 

CMP

V2

;DONE?

F82F: 90 F5

127

 

BCC

VLINEZ

; NO, LOOP

F831: 60

128

RTS1

RTS

 

 

 

F832: A0 2F

129

CLRSCR

LDY

#$2F

;MAX Y, FULL SCRN CLR

F834: D0 02

130

 

BNE

CLRSC2

;ALWAYS TAKEN

F836: A0 27

131

CLRTOP

LDY

#$27

;MAX Y, TOP SCREEN CLR

F838: 84 2D

132

CLRSC2

STY

V2

;STORE AS BOTTOM COORD

 

133

 

 

 

; FOR VLINE CALLS

F83A: A0 27

134

 

LDY

#$27

;RIGHTMOST X-COORD (COLUMN)

F83C: A9 00

135

CLRSC3

LDA

#$00

;TOP COORD FOR VLINE CALLS

F83E: 85 30

136

 

STA

COLOR

;CLEAR COLOR (BLACK)

F840: 20 28 F8

137

 

JSR

VLINE

;DRAW VLINE

F843: 88

138

 

DEY

 

;NEXT LEFTMOST X-COORD

F844: 10 F6

139

 

BPL

CLRSC3

;LOOP UNTIL DONE

F846: 60

140

 

RTS

 

 

 

F847: 48

141

GBASCALC PHA

 

;FOR INPUT 000DEFGH

F848: 4A

142

 

LSR

 

 

 

F849: 29 03

143

 

AND

#$03

 

 

F84B: 09 04

144

 

ORA

#$04

;

GENERATE GBASH=000001FG

F84D: 85 27

145

 

STA

GBASH

 

 

F84F: 68

146

 

PLA

 

;

AND GBASL=HDEDE000

F850: 29 18

147

 

AND

#$18

 

 

F852: 90 02

148

 

BCC

GBCALC

 

 

F854: 69 7F

149

 

ADC

#$7F

 

 

F856: 85 26

150

GBCALC

STA

GBASL

 

 

F858: 0A

151

 

ASL

 

 

 

F859: 0A

152

 

ASL

 

 

 

F85A: 05 26

153

 

ORA

GBASL

 

 

F85C: 85 26

154

 

STA

GBASL

 

 

F85E: 60

155

 

RTS

 

 

 

F85F: A5 30

156

NXTCOL

LDA

COLOR

;INCREMENT COLOR BY 3

F861: 18

157

 

CLC

 

 

 

F862: 69 03

158

 

ADC

#$03

 

 

F864: 29 0F

159

SETCOL

AND

#$0F

;SETS COLOR=17*A MOD 16

F866: 85 30

160

 

STA

COLOR

 

 

F868: 0A

161

 

ASL

 

;BOTH HALF BYTES OF COLOR EQUAL

F869: 0A

162

 

ASL

 

 

 

F86A: 0A

163

 

ASL

 

 

 

F86B: 0A

164

 

ASL

 

 

 

F86C: 05 30

165

 

ORA

COLOR

 

 

F86E: 85 30

166

 

STA

COLOR

 

 

F870: 60

167

 

RTS

 

 

 

F871: 4A

168

SCRN

LSR

 

;READ SCREEN Y-COORD/2

F872: 08

169

 

PHP

 

;SAVE LSB (CARRY)

F873: 20 47 F8

170

 

JSR

GBASCALC

;CALC BASE ADDRESS

F876: B1 26

171

 

LDA

(GBASL),Y

;GET BYTE

F878: 28

172

 

PLP

 

;RESTORE LSB FROM CARRY

F879: 90 04

173

SCRN2

BCC

RTMSKZ

;IF EVEN, USE LO H

F87B: 4A

174

 

LSR

 

 

 

F87C: 4A

175

 

LSR

 

 

 

F87D: 4A

176

 

LSR

 

;SHIFT HIGH HALF BYTE DOWN

F87E: 4A

177

 

LSR

 

 

 

F87F: 29 0F

178

RTMSKZ

AND

#$0F

;MASK 4-BITS

F881: 60

179

 

RTS

 

 

 

F882: A6 3A

180

INSDS1

LDX

PCL

;PRINT PCL,H

 

 

 

 

 

 

 

Page 21
Image 21
Apple II manual INY NO, INC Index X-COORD

II specifications

The Apple II, launched in April 1977, was one of the first highly successful mass-produced microcomputer products. It marked a significant leap in personal computing, setting standards for future developments in the industry. Created by Steve Wozniak and Steve Jobs, the Apple II differentiated itself with its user-friendly design, appealing aesthetics, and robust capabilities.

One of the standout features of the Apple II was its open architecture, which allowed users to expand and enhance the computer's functionality. This design enabled hundreds of third-party hardware and software developers to contribute to its ecosystem, resulting in an array of peripherals, including printers, modems, and storage devices. The Apple II utilized a MOS Technology 6502 microprocessor running at a clock speed of 1 MHz. Initially equipped with 4 KB of RAM, the machine could be expanded to 48 KB, accommodating more complex applications and programs.

The Apple II was also notable for its colorful graphics. It was one of the first computers to support color display, offering a 6-color palette with a resolution of 280x192 pixels in 16 colors when using its Color Graphics Card. This feature significantly enhanced the visual appeal of games and educational software developed for the platform, making computing more accessible and entertaining for various audiences.

Apple's commitment to user experience was evident in the design of the machine. It featured an integrated keyboard and a plastic case, which was both durable and visually appealing. The self-contained design included drive bays for floppy disk drives, allowing for quicker data access than traditional tape drives. It also supported audio output, enabling sound effects and music, a novelty at the time.

The introduction of the Apple DOS operating system further underscored the machine's capabilities. DOS streamlined file management and made it easier for users to navigate and manage their data. The combination of hardware and software positioned the Apple II as an educational tool and a gaming platform, fostering a vibrant software ecosystem.

The Apple II family continued to evolve, with variations like the Apple II+, IIe, and IIgs being introduced over the years. These iterations brought enhancements in memory, processing power, and graphics capabilities. The legacy of the Apple II endures, not only as a foundational product in personal computing but also as a symbol of innovation that paved the way for future advancements in technology. Its impact is still felt today, as it inspired countless developers and shaped the trajectory of the computer industry.