1903

EC5E 4A

 

LSR

A

;ONLY ROW 1

1904

EC5F 90 06

 

BCC GETK00

;GOT YOU

1905

EC61 68

 

PLA

 

 

1906

EC62 CA

 

DEX

 

 

1907

EC63 D0 F0

 

BNE

GETK0

 

1908

EC65 F0 DC

 

BEQ GETKY

;THERE IS A MISTAKE CHECK AGAIN

1909

EC67 68

GETK00 PLA

 

;NOW GET STBKEY INTO X

1910

EC68 AD 2B A4

 

LDA STBKEY

;CLMN INTO X

1911

EC6B 49 FF

 

EOR #$FF

;COMPLEMENT BECAUSE STRBS ARE 0

1912

EC6D AA

 

TAX

 

;CTRL OR SHIFT TO X

1913

EC6E EE 2A A4

 

INC KMASK

;SET MSK=$01

1914

EC71

;NOW GET ANY KEY

 

1915

EC71 20 05 ED

GETK1

JSR ONEKEY

;GET A KEY

1916

EC74 88

 

DEY

 

;CHK THE ROW (1-8)

1917

EC75 D0 09

 

BNE GETK1B

;CHK IF CTRL OR SHIFT

1918

EC77 AD 2B A4

 

LDA STBKEY

;WERE ENTERED AT THE LAST MOMENT

1919

EC7A C9 F7

 

CMP #$F7

;IF CLMN 5,6,7,8 TO IT AGAIN

1920

EC7C B0 04

 

BCS

GETK2

 

1921

EC7E 90 C3

 

BCC

GETKY

;SEND IT TO GET CTRL OR SHIFT

1922

EC80 30 C1

GETK1B BMI

GETKY

;NO KEY ,CLEAR MSK

1923

EC82

;WE HAVE A

KEY ,DECODE

IT

1924

EC82 20 2C ED

GETK2

JSR DEBK1

;DEBOUNCE KEY (5 MSEC)

1925

EC85 98

 

TYA

 

;MULT BY 8

1926

EC86 0A

 

ASL

A

 

1927

EC87 0A

 

ASL

A

 

1928

EC88 0A

 

ASL

A

 

1929

EC89 A8

 

TAY

 

;NOW Y HAS ROW ADDR FROM ROW 1

1930

EC8A AD 2B A4

 

LDA STBKEY

;ADD COLUMN TO Y

1931

EC8D 4A

GETK3

LSR

A

 

1932

EC8E 90 03

 

BCC

GETK4

 

1933

EC90 C8

 

INY

 

 

1934

EC91 D0 FA

 

BNE

GETK3

 

1935

EC93 B9 21 F4

GETK4

LDA ROW1,Y

;GET THE CHR

1936

EC96 48

 

PHA

 

 

1937

EC97 8A

 

TXA

 

;SEE IF CTRL OR SHIFT WAS USED

1938

EC98 F0 24

 

BEQ GETK7

;BRCH IF NO CTRL OR SHIFT

1939

EC9A 29 10

 

AND #$10

;CTRL ?

1940

EC9C F0 06

 

BEQ GETK5

;NO ,GO GETKS

1941

EC9E 68

 

PLA

 

 

1942

EC9F 29 3F

 

AND #$3F

;MSK OFF 2 MSB FOR CONTROL

1943

ECA1 4C BF EC

 

JMP GETK8

;EXIT

1944

ECA4 68

GETK5

PLA

 

 

1945

ECA5 48

 

PHA

 

;SAVE IT

1946

ECA6 29 40

 

AND #$40

;IF ALPHA CHARS DO NOT SHIFT

1947

ECA8 D0 14

 

BNE

GETK7

 

1948

ECAA 68

 

PLA

 

 

1949

ECAB 48

 

PHA

 

 

1950

ECAC 29 0F

 

AND #$0F

;ONLY LSB

1951

ECAE F0 0E

 

BEQ GETK7

;DO NOT INTERCHANGE <SPACE> OR 0

1952

ECB0 C9 0C

 

CMP #$0C

;ACC>=$0C ?

1953

ECB2 B0 05

 

BCS GETK6

;YES ACC>=$0C

1954

ECB4 68

 

PLA

 

;NO, ACC<$0C

1955

ECB5 29 EF

 

AND #$EF

;STRIP OFF BIT 4

1956

ECB7 D0 06

 

BNE GETK8

;EXIT

1957

ECB9 68

GETK6

PLA

 

;ACC>=$0C

1958

ECBA 09 10

 

ORA #$10

;BIT 4= 1

1959

ECBC D0 01

 

BNE GETK8

;EXIT

1960

ECBE 68

GETK7

PLA

 

 

1961

ECBF

;CHECK FOR

"ADV PAP","PRI LINE", OR "TOGL PRIFLG"

1962

ECBF

;IN THIS WAY WE DONT HAVE TO CHCK FOR THIS COMM

1963

ECBF C9 60

GETK8

CMP #$60

;ADV PAPER COMM

1964

ECC1 D0 06

 

BNE

GETK11

 

 

 

 

 

 

 

Page 171
Image 171
Apple II manual EC5E 4A LSR Only ROW

II specifications

The Apple II, launched in April 1977, was one of the first highly successful mass-produced microcomputer products. It marked a significant leap in personal computing, setting standards for future developments in the industry. Created by Steve Wozniak and Steve Jobs, the Apple II differentiated itself with its user-friendly design, appealing aesthetics, and robust capabilities.

One of the standout features of the Apple II was its open architecture, which allowed users to expand and enhance the computer's functionality. This design enabled hundreds of third-party hardware and software developers to contribute to its ecosystem, resulting in an array of peripherals, including printers, modems, and storage devices. The Apple II utilized a MOS Technology 6502 microprocessor running at a clock speed of 1 MHz. Initially equipped with 4 KB of RAM, the machine could be expanded to 48 KB, accommodating more complex applications and programs.

The Apple II was also notable for its colorful graphics. It was one of the first computers to support color display, offering a 6-color palette with a resolution of 280x192 pixels in 16 colors when using its Color Graphics Card. This feature significantly enhanced the visual appeal of games and educational software developed for the platform, making computing more accessible and entertaining for various audiences.

Apple's commitment to user experience was evident in the design of the machine. It featured an integrated keyboard and a plastic case, which was both durable and visually appealing. The self-contained design included drive bays for floppy disk drives, allowing for quicker data access than traditional tape drives. It also supported audio output, enabling sound effects and music, a novelty at the time.

The introduction of the Apple DOS operating system further underscored the machine's capabilities. DOS streamlined file management and made it easier for users to navigate and manage their data. The combination of hardware and software positioned the Apple II as an educational tool and a gaming platform, fostering a vibrant software ecosystem.

The Apple II family continued to evolve, with variations like the Apple II+, IIe, and IIgs being introduced over the years. These iterations brought enhancements in memory, processing power, and graphics capabilities. The legacy of the Apple II endures, not only as a foundational product in personal computing but also as a symbol of innovation that paved the way for future advancements in technology. Its impact is still felt today, as it inspired countless developers and shaped the trajectory of the computer industry.