Programming Console Operations | Section | |
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Inputting a New SV Constant
This operation can be used to input a new SV constant, as well as to change an SV from a constant to a word address designation and vice versa. The following examples show how to input a new SV constant and how to change the SV from a constant to an address.
1, 2, 3... 1. Press the CLR Key to bring up the initial display.
2. Display the desired timer or counter.
B |
| 00201SRCH |
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SRCH |
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TIM 1 | TIM | 001 |
3. Press the Down Arrow Key and then the CHG Key.
↓ | 00201DATA? |
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CHG T001 #0134 | #???? |
Incrementing and Decrementing a Constant
1, 2, 3...
4.At this point a new SV constant can be input or the SV constant can be changed to a word address designation
a)To input a new SV constant, input the constant and press the WRITE Key.
B | C | E |
| 00201 TIM DATA |
1 | 2 | 4 | WRITE | #0124 |
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b)To change to a word address designation, input the word address and press the WRITE Key.
| CH | AR | B | A |
| 00201 TIM DATA |
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SHIFT | WRITE |
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* | HR | 1 | 0 | HR | 10 | ||
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This operation can be used to increment and decrement an SV constant. It is possible only when the SV has been entered as a constant.
1.Press the CLR Key to bring up the initial display.
2.Display the desired timer or counter.
00201SRCH |
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TIM SRCH TIM | 000 |
3. Press the Down Arrow, CHG, and then the EXT Key.
00201DATA ? U/D
↓ CHG EXT T000 #0123 #0123
The constant on the left is the old SV and the constant on the right will become the new SV constant in step 5.
4.Press the Up Arrow Key to decrement and the Down Arrow Keys to incre- ment the constant on the right. (In this case the SV is incremented once.)
↓ | 00201DATA ? U/D | |||
T000 | #0123 | #0124 | ||
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5. Press the CLR Key twice to change the timer’s SV to the new value.
| 00201 TIM DATA |
CLR CLR | #0124 |
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4-3-19 Hexadecimal, BCD Data Modification
This operation is used to change contents of a memory address or the pres- ent value of a timer/counter being monitored using the procedure described in
RUN | MONITOR | PROGRAM |
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No | OK | OK |
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