Recording a picture

Adjusting the LCD screen

The LCD panel moves about 90 degrees to the viewfinder side and about 180 degrees to the lens side.

If you turn the LCD panel over so that it faces the other way, the indicator appears on the LCD screen and in the viewfinder (Mirror mode).

180°

90°

З‡ÔËÒ¸ ËÁÓ·￿‡ÊÂÌËя

Р„ÛÎË￿ӂ͇ ˝Í￿‡Ì‡ ЖКД

П‡ÌÂθ ЖКД ÏÓÊÂÚ ÔÂ￿‰‚Ë„‡Ú¸Òя Ô￿ËÏÂ￿ÌÓ Ì‡ 90 „￿‡‰ÛÒÓ‚ ‚ ÒÚÓ￿ÓÌÛ ‚ˉÓËÒ͇ÚÂÎя Ë Ô￿ËÏÂ￿ÌÓ Ì‡ 180 „￿‡‰ÛÒÓ‚ ‚ ÒÚÓ￿ÓÌÛ Ó·˙ÂÍÚË‚‡. ЕÒÎË В˚ ÔÓ‚Â￿ÌÂÚ ԇÌÂθ ЖКД Ú‡Í, ˜ÚÓ Ó̇ ·Û‰ÂÚ Ì‡Ô￿‡‚ÎÂ̇ ‚ ‰￿Û„Û˛ ÒÚÓ￿ÓÌÛ, ̇ ˝Í￿‡Ì ЖКД ÔÓя‚ËÚÒя Ë̉Ë͇ÚÓ￿ (ЗÂ￿͇θÌ˚È ￿ÂÊËÏ).

When closing the LCD panel, set it vertically until it clicks, and swing it into the camcorder body.

Note

When using the LCD screen except in the mirror mode, the viewfinder automatically turns off.

When you use the LCD screen outdoors in direct sunlight

The LCD screen may be difficult to see. If this happens, we recommend that you use the viewfinder.

When you adjust angles of the LCD panel

Make sure if the LCD panel is opened up to 90 degrees.

Picture in the mirror mode

The picture on the LCD is a mirror-image. However, the picture will be normal when recorded.

During recording in the mirror mode

You cannot operate the ZERO SET MEMORY on the Remote Commander.

Indicators in the mirror mode

The STBY indicator appears as Xz and REC as z. Some of other indicators appear mirror- reversed and others are not displayed.

When recording with the LCD panel opened Recording time becomes shorter a little compared with when recording with the LCD panel closed.

28

П￿Ë Á‡Í￿˚‚‡ÌËË Ô‡ÌÂÎË ЖКД ÛÒÚ‡ÌÓ‚Ëڠ ‚Â￿ÚË͇θÌÓ,ÔÓ͇ÌÂ￿‡Á‰‡ÒÚÒя˘ÂΘÓÍ,‡Á‡ÚÂÏ Ô￿ËÒÓ‰ËÌËÚ ÂÂ Í ÍÓ￿ÔÛÒÛ ‚ˉÂÓ͇ÏÂ￿˚.

П￿ËϘ‡ÌËÂ

П￿Ë ËÒÔÓθÁÓ‚‡ÌËË ˝Í￿‡Ì‡ ЖКД ‚ˉÓËÒ͇ÚÂθ ‡‚ÚÓχÚ˘ÂÒÍË ‚˚Íβ˜‡ÂÚÒя, Í￿ÓÏ ÁÂ￿͇θÌÓ„Ó ￿ÂÊËχ.

ЕÒÎË В˚ ËÒÔÓθÁÛÂÚ ˝Í￿‡Ì ЖКД ‚Ì ÔÓÏ¢ÂÌËя ÔÓ‰ Ô￿яÏ˚Ï ÒÓÎ̘Ì˚Ï Ò‚ÂÚÓÏ ВÓÁÏÓÊÌÓ ·Û‰ÂÚ Ú￿Û‰ÌÓ ￿‡Á„Îя‰ÂÚ¸ ˝Í￿‡Ì ЖКД. В ˝ÚÓÏ ÒÎÛ˜‡Â ￿ÂÍÓÏẨÛÂÚÒя ËÒÔÓθÁÓ‚‡Ú¸ ‚ˉÓËÒ͇ÚÂθ.

КÓ„‰‡ В˚ ￿„ÛÎË￿ÛÂÚ ۄÎ˚ Ô‡ÌÂÎË ЖКД У·Â‰ËÚÂÒ¸, ˜ÚÓ Ô‡ÌÂθ ЖКД ÓÚÍ￿˚Ú‡ Ì ·ÓΠ˜ÂÏ Ì‡ 90 „￿‡‰ÛÒÓ‚.

ИÁÓ·￿‡ÊÂÌË ‚ ÁÂ￿͇θÌÓÏ ￿ÂÊËÏ ИÁÓ·￿‡ÊÂÌË ̇ ˝Í￿‡Ì ЖКД ·Û‰ÂÚ ÓÚÓ·￿‡Ê‡Ú¸Òя ÁÂ￿͇θÌÓ. О‰Ì‡ÍÓ Á‡ÔËÒ¸ ËÁÓ·￿‡ÊÂÌËя ·Û‰ÂÚ ÌÓ￿χθÌÓÈ.

ВÓ ‚￿ÂÏя Á‡ÔËÒË ‚ ÁÂ￿͇θÌÓÏ ￿ÂÊËÏ В˚ Ì ÏÓÊÂÚ ÓÔÂ￿Ë￿Ó‚‡Ú¸ ÍÌÓÔÍÓÈ ZERO SET MEMORY ̇ ÔÛθÚ ‰ËÒڇ̈ËÓÌÌÓ„Ó ÛÔ￿‡‚ÎÂÌËя.

И̉Ë͇ÚÓ￿˚ ‚ ÁÂ￿͇θÌÓÏ ￿ÂÊËÏÂ

И̉Ë͇ÚÓ￿ STBY ÔÓя‚ËÚÒя ‚ ‚ˉ Xz, ‡ Ë̉Ë͇ÚÓ￿ REC ‚ ‚ˉ z. НÂÍÓÚÓ￿˚ ‰￿Û„Ë Ë̉Ë͇ÚÓ￿˚ ÔÓя‚яÚÒя ‚ ÁÂ￿͇θÌÓ ÓÚÓ·￿‡ÊÂÌÌÓÏ ‚ˉÂ, ‡ ÌÂÍÓÚÓ￿˚ ËÁ ÌËı Ì ·Û‰ÛÚ ÓÚÓ·￿‡Ê‡Ú¸Òя ÒÓ‚ÒÂÏ.

П￿Ë Á‡ÔËÒË Ò ÓÚÍ￿˚ÚÓÈ Ô‡ÌÂθ˛ ЖКД В￿ÂÏя Á‡ÔËÒË Ô￿Ë ÓÚÍ￿˚ÚÓÈ Ô‡ÌÂÎË ЖКД ÌÂÒÍÓθÍÓ ÛÏÂ̸¯‡ÂÚÒя ÔÓ Ò￿‡‚ÌÂÌ˲ Ò Á‡ÔËÒ¸˛ Ô￿Ë Á‡Í￿˚ÚÓÈ Ô‡ÌÂÎË ЖКД.