Storing edited Voices

Storing edited Voices

Reference (page 160)

Once you’ve edited a voice, you can store it to the internal memory (SRAM). Up to 128 Normal Voices and up to 16 Drum Voices can be stored.

nFor details about memory structure, see page 63.

When you execute this, the settings for the destination memory will be overwritten. Important data should always be backed up to computer, a separate Memory Card or some other storage device. (See page 64.)

1Press the [STORE] button in the Voice mode.

Destination

EDIT JOB STORE

COMPARE

SCENE STORE

 

SET LOCATE

2Select the destination Voice Memory by using the [INC/YES] and [DEC/NO] buttons or the data dial.

Decreases

Increases

number

number

DEC/NO

INC/YES

Decreases

Increases

number

number

Guide Start Quick

 

MODE

EFFECTBYPASS ARPEGGIO

BANK

 

SEQUENCER

 

GROUP

SEQ TRANSPORT

 

 

NUMBER

3Press the [ENTER] button. (The display prompts you for confirmation.)

DEC/NOINC/YES

EXIT

ENTER

EXECUTE

4To execute the Store operation, press the [INC/YES] button. After the voice has been stored, a “Completed” message appears and operation returns to the original display.

DEC/NOINC/YES

EXIT

ENTER

EXECUTE

nTo cancel the Store operation, press the [DEC/NO] button.

For Store operations that take longer to process, you will see the message "Executing..." during processing. off the power of the MOTIF while this message is displayed, you risk corrupting your data.

A wider variety of detailed editing controls is also available in the Voice Edit mode.

86 MOTIF Quick Start Guide