OTHER FUNCTIONS
Overriding the answering machine
Your callers should follow the steps below to override the answering machine.
1 | Your caller calls the |
| a |
ing message begins, they should press the "#" key on their telephone.
• The caller will hear a short beep, and the outgoing message will stop.
2
5 5 4
(Example)
The caller should enter the override code and "#" by pressing the appropriate keys on their telephone.
•If an incorrect code is entered, the caller will hear four beeps. He or she must
3 | The |
| ringing sound. Pick up the handset to an- |
| swer the call. (Note that an extension |
telephone connected to the same line will not ring.)
• If you do not answer within 30 seconds, the outgoing message will play again and the caller can then leave a message.
USING THE ANSWERING MACHINE |