Flash Programming
NVMC Commands
713
Microcontrollers Debugger Manual
Examples
FLASH ERASE 2,7
This erases memory blocks 2 and 7.
FLASH ERASE 2,4-6 8
This erases memory blocks 2, 4, 5, 6, and 8.
FLASH ERASE
This erases all available memory blocks.
While Flash modules are armed, execution of user code is not possible. If you enter a
command such as run, step, or so forth, a message box prompts you to disarm the
modules or cancel the command. If you click the OK button, the system disarms all Flash
modules, then executes your command. If you click the CANCEL button, the system
cancels the command and leaves the Flash modules armed.