Debugger Components
General Debugger Components
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Microcontrollers Debugger Manual
Hold down the left mouse button + A key to jump to a memory address. The pointed
to value is interpreted as an address and the memory component dumps memory
starting at this address.
Select a memory range, and hold down the left mouse button + R key to set a Read
watchpoint for the selected memory area. Memory ranges where a read watchpoint
has been defined are underlined in green. If read access on the memory area is
detected during execution, the program is halted and the current program state is
displayed in all window components.
Select a memory range, and hold down the left mouse button + W key to set a Write
watchpoint on the selected memory area. Memory ranges where a write watchpoint
has been defined are underlined in red. If write access on the memory area is detected
during execution, the program is halted and the current program state is displayed in
all window components.
Select a memory range, and hold down the left mouse button + B key to set a Read/
Write watchpoint on the selected memory area. Memory ranges where a read/write
watchpoint has been defined are underlined in black. If the memory area is exceeded
during execution, the program is halted and the current program state is displayed in
all window components.
Select a memory range on which a watchpoint was previously defined, and hold
down the left mouse button + D key to delete the watchpoint on the selected memory
area. The memory area is no longer underlined.
Select a memory range, and hold down the left mouse button + S key to set a
watchpoint on the selected memory area. The Watchpoints Setting dialog box is
opened. Memory ranges where a watchpoint has been defined are underlined in
black.

Memory Menu

The Memory Menu shown in Figure 3.34 provides access to memory commands. Table
3.16 describes the menu entries.
Figure 3.34 Memory Menu