
Glossary
| memory | 1. | Same as memory image. | 
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 | 2. Physical memory represents the available | |
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 | space in main memory; programs are either | 
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 | swapped or paged into physical memory for | 
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 | execution. | 
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 | 3. Virtual memory management techniques | |
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 | permit programs to treat disk storage as an | 
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 | extension of main memory. | 
| null device | A device [1] that always yields end of file on | |
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 | reading and discards all data on writing. | |
| operating system | The program for managing the resources of the | |
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 | computer. It takes care of such things as | |
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 | input/output procedures, process scheduling, and | |
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 | the file system (removing this burden from user | |
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 | programs). | |
| pipe | A direct stream connection between processes, | |
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 | whereby data written on an open file in one | |
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 | process becomes available for reading in another. | |
| pipeline | A sequence of programs connected by pipes. | |
| ports | The point of physical connection between a | |
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 | peripheral device (such as a terminal or a printer) | |
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 | and the device controller (ports board), which is | |
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 | part of the computer hardware. | |
| program | 1. | An executable file. | 
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 | 2. | A process. | 
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 | 3. All the usual meanings. | |
| raw device | A block device, read and write operations to | |
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 | which are not buffered and are synchronized to | |
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 | natural records of the physical device. | |
| reboot | Same as boot. | |
