Vector

Top Agents

Top agents are agents who have Skill Level call handling preference and

 

have the lowest level number (and highest skill level) administered for that

 

skill. These agents have also been designated as Top Agents for that skill

 

(first administered, highest level). An agent can only be Top Agent on one

 

skill at a time, but may have many skills with a level of 1, based on expertise.

 

Also, an agent can have an assigned skill level lower than 1 for a skill, but

 

can still be Top Agent for that skill if there are no other higher skill levels

 

assigned on that skill.

Trunk

A telephone circuit that carries calls between two switches, for example,

 

between a Central Office (CO) and a switch.

Uniform Call

The most idle or least occupied available agent for the skill, without regard to

Distribution (UCD)

skill level. Can be used with Least Occupied Agent (UCD-LOA) or Most Idle

 

Agent (UCD-MIA).

UNKNOWN

An agent state. CMS does not recognize the current state.

 

A trunk state. CMS does not recognize the state of the trunk.

Upgrade

The process of moving an existing CMS customer from one release or load

 

to another, to give the customer the additional functionality provided in the

 

new release. Depending on which release the customer is upgrading from,

 

and to, the upgrade may involve upgrading the software only, or may involve

 

upgrading software and hardware.

 

When an upgrade involves a major release, data migration may also be a

 

necessary part of the upgrade process.

User ID

The login ID for a CMS user.

User permissions

A CMS subsystem that allows the CSM administrator to define user access

 

permissions.

User window

A window you can move, size, or scroll. It may contain input fields, reports, or

 

help information.

Vector

A list of steps that process calls in a user-defined manner. The steps in a

 

vector can send calls to skills, play announcements and music, disconnect

 

calls, give calls a busy signal, or route calls to other destinations.

 

Calls enter vector processing via VDNs, which may have received calls from

 

assigned trunk groups, from other vectors, or from extensions that are

 

connected to the switch.

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