Trigger Happy
view, as if you were actually there. (There had been previous attempts at perspective in games, notably in Night Driver, which used moving white blocks on a black screen to evoke cats’ eyes and side bollards on a road, and in Star Raiders [1979], a rudimentary 3D space
The ghostly images of enemy tanks and flying saucers were drawn in vector graphics. Whereas a television screen or a modern computer monitor is a “raster” display, consisting of hundreds of horizontal arrays of dots that are drawn one at a time, so that a diagonal line on screen always looks “stepped,” vector screens enabled a perfectly straight line to be drawn between any two points on the screen. Battlezone’s universe was one of
But the most immediately noticeable thing about the game now is that its tanks and mountains are drawn only in luminous outline. You can see right through everything. This method became known as “wireframe
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