Trigger Happy
a steering wheel. The cybernetic possibilities are rich and largely unexplored.
A tennis game, for instance, could use one stick for your character’s movement over the court, and the other to control directly the movement of the racquet arm when playing a shot. Move the stick faster, and you play a more powerful stroke; move it in a curve, and you impart spin. Similarly, in a boxing game, each stick could be programmed to control directly the movement of an arm. This seems such an obvious idea that it is astonishing that software companies do not so far implement it generally. The first, and so far only, use of the idea occurs in the splendid
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