Trigger Happy

story unfolds of how we came to be the planet’s masters. Remember, humans, it’s not how you play the game that counts, it’s whether you win or lose.

>Player 1 Ready

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Pixel generation

Like millions of people, I love videogames. I also love books, music and chess. That’s not unusual. For most of my generation, videogames are just part of the cultural furniture. In particular, videogames, among people all over the world, are a social pleasure. The after-hours PlayStation session is one of the joys of modern life.

Videogames are in one sense just another entertainment choice—but compared to many, a much more interesting one. And yet there seems to be a fear that videogames are somehow nudging out other art forms, and that we’re encouraging a generation of screen-glazed androids with no social skills, poetical sensitivity or entrepreneurial ambition. But new forms

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Magnavox Videogames and the Entertainment Revolution Trigger Happy manual Pixel generation