Trigger Happy
good game. Conversely, a game built entirely from abstract visual symbols can be a bad game if those symbols do not interact in interesting ways.
But a good videogame
Well, the hermeneutic (in videogames, mostly iconic) and pragmatic (mostly symbolic) imaginations are not mutually exclusive. For instance, when reading a detective novel (hermeneutic), you are very likely to try to figure out how (pragmatic) the hero should proceed in his case. And the same is true of modern videogames. They just require more sophistication on our part to “read” them properly: hermeneutic imagination for the gorgeous pictorialism, as well as
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