Trigger Happy

DÜrer, Albrecht

Elite

Elixer Studios Eliza

emotion, potential for in videogames exploration games

beauty of definition iconicism of

rules for reversibility of

fairground games Fawlty, Basil fencing

fetish, two-dimensional Fighting Fantasy gamebooks Final Fantasy series fishing

freedom desirable gift of limits of player’s

Game Boy

GameCube

Gibson, William,

God

player’s role as

programmer as

of videogames

Goldeneye

Gombrich, Erns

G-Police

422

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Image 425
Magnavox Videogames and the Entertainment Revolution Trigger Happy manual 422