Trigger Happy
knowledge of
Even so, the physical systems that games can model so accurately are never totally “realistic.” Just as with the operation of lasers, videogames deliberately load the dice one way or another. If you put a Formula One racing driver in front of an accurately modeled racing game, Topping says, he would still crash the car, because of the gulf between controllability and visual feedback. And an ordinary player would find the game merely boring and frustrating. So, Topping explains, “You’re gonna fake the physics. Increase friction, make the car smaller— you choose what you model properly.”
The lesson is that even with
94