Manuals
/
Brands
/
Fitness & Sports
/
Games
/
Magnavox
/
Fitness & Sports
/
Games
Magnavox
Videogames and the Entertainment Revolution Trigger Happy
- page 304
1
304
433
433
Download
433 pages, 2.53 Mb
Trigger Happy
306
interact with videogames. So what exactly are the nuts
and bolts of this process? When we talk to videogames
and they talk to us, what language is this conversation
in?
By its signs shall you know a city.
Contents
Main
Trigger Happy
Contents
Page
Page
ACKNOWLEDGMENTS
Page
1 RESISTANCE IS FUTILE
Our virtual history
Page
Page
Pixel generation
Page
Page
Page
Page
Meme machines
Page
Page
Page
Page
Page
Page
Page
Page
Page
The shock of the new
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Art types
Happiness is a warm gun
Page
Page
Page
Page
In my mind and in my car
Page
Page
Page
Page
Might as well jump
Page
Page
Page
Page
Sometimes you kick
Page
Page
Page
Page
Heaven in here
Page
Page
Two tribes
Page
Page
Running up that hill
Page
Page
Its a kind of magic
Page
Page
Page
We can work it out
Page
Page
Family fortunes
Page
Page
3 UNREAL CITIES
Lets get physical
Page
Page
Page
Page
Page
Page
Page
Page
Page
Lets stick together
Page
Page
Page
Page
Page
Life in plastic
Page
Page
Page
Page
Page
Page
Page
Out of control
Page
Page
Page
Page
Page
Page
Page
Page
Page
4 ELECTRIC SHEEP
Page
Page
The gift of sound and vision
Page
Page
Page
Page
Page
Page
Page
Cin qua non?
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Camera obscura
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Youve been framed
Page
Page
Page
Page
Page
Page
Page
5 NEVER-ENDING STORIES
A tale of two cities
Page
Page
Page
Page
Back to the future
Page
Page
Page
Page
Page
How many roads must a man walk down . . .
Page
Page
Page
Erase and rewind
Page
Page
Page
Page
Cracked actors
Page
Page
Page
Page
Page
Talking it over
Page
Page
Page
Page
The plays the thing
Page
Page
Tie me up, tie me down
Page
Page
Page
6 SOLID GEOMETRY
Vector class
Page
Page
Page
Page
The art of the new
Page
Pushing the boundaries
Page
Page
Page
Page
Page
Page
Points of view
Page
Page
Page
Being there
Page
Page
Page
Page
Page
Page
Page
Page
The user illusion
Page
Page
Page
Page
Page
Page
The third way
Page
Page
Brave new worlds
Page
Page
Page
7 FALSE IDOLS
Dress code
Page
Page
Page
Virtual megalocephaly
Page
Page
Page
Page
Page
Gender genres
Page
Page
Page
Page
Page
Page
Page
Character building
Page
Page
Page
Page
Page
Page
Page
Page
Some say lifes the thing . . .
Page
Page
Page
8 THE PLAYER OF GAMES
Tiny silver balls
Page
Page
Page
Page
Power tools
Page
Page
Page
Page
Page
Veni, vidi, lusi
Page
Page
Page
Page
Page
Page
Page
Page
Get into the groove
Page
Page
Page
Page
Page
Page
You win again
Page
Page
Page
Page
Page
Page
Page
Page
9 SIGNS OF LIFE
I am what I eat
Page
Page
Page
Page
Page
Page
Page
Page
Deep in conversation
Page
Page
Page
Page
Time, gentlemen, please
Page
Page
Page
Page
Page
Page
Page
Say something else
Page
Page
Page
Page
Page
Page
Page
Page
Information overlord
Page
Page
Page
Page
Page
Drawing you in
Page
Page
Page
Page
Page
10 THE PROMETHEUS ENGINE
Gods gift
Page
Page
Burn this
Page
Bad company
Page
Page
Page
Page
Page
Page
Page
Genesis
Page
Page
The final frontier
Page
Page
Page
In an ideal world
Page
Page
Page
Page
Page
Page
Virtual justice
Page
Page
Page
The moral maze
Page
Page
Page
Page
Page
Ashes to ashes
Page
Page
Page
Page
Page
Page
Page
Page
Page
AFTERWORD
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Page
Afterword (2004)
Page
Page
Page
Page
BIBLIOGRAPHY
Page
Page
Page
Page
Page
Page
INDEX