Magnavox Videogames and the Entertainment Revolution Trigger Happy manual

Models: Videogames and the Entertainment Revolution Trigger Happy

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Trigger Happy

Fig. 19. Ape Escape: monkeying around in the ice age (‰ 1999 Sony Computer Entertainment)

an exquisite head shot to a bad guy. A virtual environment that reveals more detail when viewed telescopically is naturally more convincing than one which only works on one informational scale.

The exception to the rule that more gadgets are better is the bad case of the single-use object, which we came across earlier. The single-use object—for instance, a jewel that must be fitted into a crevice but is then forgotten about—is basically a rudimentary

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Page 335
Image 335
Magnavox Videogames and the Entertainment Revolution Trigger Happy manual