Working in the Editor window

The Editor window is displayed at the beginning of the label creation process for some labels, during the process and at the end of the process for all labels, and it is displayed again when you open a saved label file for editing. You might think of it as the palette upon which your labels are created and displayed.

Scroll buttons

Rulers

Status bar

Figure 4-1. The Editor window with label

Toolbar

Preview area

When you create a label, you build it by creating or adding objects to it. The system displays the objects in the Editor window in the Preview area. When objects are displayed in the Preview area, you can move them around and make changes to them. Objects can be text, graphics bar codes, and a variety of supplied designs called HotShape.

In this manual, when we describe basic processes, we’ll refer to alphabetic and numeric characters as text, and to all other objects as graphics. When we discuss processes designed for specific objects, we’ll specifically name those objects: for instance, Adding bar code objects on page 7-18, or Formatting text objects on page 7-7.

The sections that follow describe the elements of the Editor window, how to navigate inside it, and how to use its tools to perform basic editing procedures.

4-2°Working in the Editor window

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Brady label maker manual Working in the Editor window, Editor window with label