Memory Frame 7 Chapter
Setting a mask
Masks can be set separately for frame memory source buses 1 and 2. To apply a mask to the signal selected on frame memory source bus 1, for example, use the following procedure.
1 In the Frame Memory menu, select VF2 ‘Edit’ and HF6 ‘Input Mask.’
The Edit> Input Mask menu appears.
2 Select the mask source.
[Box Mask1] may be used alone or in combination with [Pattern] or [Ext Key] in the <Sub Mask1> group.
Box Mask1: Dedicated box generator signal
<Sub Mask1> group
Pattern: Dedicated pattern generator signal
Ext Key: Signal selected on frame memory source bus 2.
The [Ext Key] selection is only possible when [V/K Mode] is enabled.
3 Set the mask source parameters.
• When [Box Mask1] is selected
Knob | Parameter | Adjustment | Setting values |
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1 | Top | Top position | −100.00 to +100.00 |
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2 | Bottom | Bottom position | −100.00 to +100.00 |
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3 | Left | Left position | −100.00 to +100.00 |
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4 | Right | Right position | −100.00 to +100.00 |
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• When [Pattern] is selected
Knob | Parameter | Adjustment | Setting values |
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1 | Size | Size of pattern | 0.00 to 100.00 |
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2 | Soft | Edge softness of pattern | 0.00 to 100.00 |
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5 | Pattern | Pattern number | 1 to 24 a) |
a)The patterns are the same as standard wipes. (See the appendix “Wipe Pattern List” (Volume 2).)
The same patterns are commonly used on frame memory source buses 1 and 2.
You can also select a pattern in the Input Mask menu, by pressing [Pattern Select], to access the Edit>Input Mask>Pattern Select menu.
Press any of the displayed patterns (standard wipes pattern 1 to 24) to select it, then adjust the following parameters.
270 Frame Memory Operations